The basic concepts of the dynamic IR scene generation system performance are introduced.
介绍了描述红外动态图像生成系统性能的基本概念的定义。
Also, the design ideas and implementation method to generate dynamic IR scene with computer are addressed.
接下来论述了动态生成红外图像的设计思路和实现方法。
In Chapter 4 we constitute the dynamic IR scene by combining scene geometry modeling with IR texture images. In this way the complexity of IR scene is reduced.
本文第四章采用了场景几何造型和红外纹理图像混合的简化方法来进行红外动态场景的建模。
In Chapter 4 we constitute the dynamic IR scene by combining scene geometry modeling with IR texture images. In this way the complexity of IR scene is reduced.
本文第四章采用了场景几何造型和红外纹理图像混合的简化方法来进行红外动态场景的建模。
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