See Resources to learn more about dynamic crosscutting.
请参阅参考资料来了解关于动态横切的更多内容。
Within the world of crosscutting, there are two types: dynamic crosscutting and static crosscutting.
在横切的世界里,横切有两种类型:动态横切和静态横切。
Static crosscutting differs from dynamic crosscutting in that it does not modify the execution behavior of a given object.
静态横切和动态横切的区别在于它不修改一个给定对象的执行行为。
These concepts are central to dynamic crosscutting, although as we'll see they are not all required for static crosscutting.
这些概念是动态横切的核心,虽然正如我们即将看到的,它们并不全都是静态横切所必需的。
While dynamic crosscutting — in which the runtime behavior of objects can be altered — is considered one of the foundations of AOP, static crosscutting is a far less known technique.
虽然动态横切(其中对象的运行时行为可以改变)被认为是AOP的根基之一,但静态横切却是一种远不为人所知的技术。
I'll start with an overview of both dynamic and static crosscutting, and then move quickly into an implementation scenario that demonstrates the latter technique.
我将首先概述动态和静态横切,然后迅速切入一个实现场景来展示后一种技术。
I'll start with an overview of both dynamic and static crosscutting, and then move quickly into an implementation scenario that demonstrates the latter technique.
我将首先概述动态和静态横切,然后迅速切入一个实现场景来展示后一种技术。
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