• Snap To object is applicable only when you are drawing objects on a slide and not when you are editing or moving them.

    贴紧对象仅适用于你在幻灯片上绘制对象而不是你去编辑或移动它们。

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  • To select drawing objects, click the Select Drawing Objects button on the Drawing toolbar, and then click the drawing object.

    打开另一窗口用于创建图片对象,或将选定的图形对象转化成图片。

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  • To select drawing objects, click the select drawing objects button on the drawing toolbar, and then click the drawing object.

    选定的图形对象尚未放入剪贴板。双击图形即可打开图形对象。

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  • You also create the canvas context object, as this is the object you use to do all of the actual drawing.

    您还创建了画布上下文对象,因为这是用于进行所有实际画图的对象。

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  • For example, suppose you are programming a game and for this game, you maintain a list of every drawable object and have the drawing thread running independently of the game thread.

    例如,假定您正在编写一个游戏程序,并为每一个可移动对象维护了一个列表,与此同时,还运行着与游戏线程无关的可移动线程。

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  • If you do not do this, then the XORComposite will be left in the graphics object and it will affect all subsequent drawing.

    如果您没有这样做,则XORComposite将会被保留在图形对象中,并且会影响到随后的所有绘图操作。

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  • When drawing in this way you need to set up a Cairo context, which is the main object.

    在用cairo进行绘图时,需要设置一个cairo上下文,这是主对象。

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  • To solve this problem, we create a wrapper around Skia's SkDevice (an object representing a low-level drawing surface) which we call PlatformDevice.

    为了解决这个问题,我们包装了Skia的SkyDevice(代表底层绘制表面的对象)并把它叫做PlatformDevice。

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  • This graphics object can be used to do vector drawing on the Sprite. For example, see the code to draw a circle of radius 5.

    这个图片对象可被用来在sprite上进行矢量作图。

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  • In this case, Zhao used his finger to overlay a drawing and then used a larger object, his cell phone, as an eraser.

    在这种情况下,赵用自己的手指覆盖图形,然后用一个较大的对象,他的手机作为一个橡皮擦。

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  • When you draw the object, drawing the right side of the object will lathe as if it was spinning on a pottery wheel.

    当你描绘对象时,绘制的对象右侧将车削,就好像它是在一个陶纺轮上旋转。

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  • Use FMR for movies that demonstrate complex procedures, such as drawing or reshaping an object.

    对于演示复杂程序,如绘制或调整对象形状,请使用FMR。

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  • With my recent drawing and animation, I've been investigating transformation of subject, object and material.

    我试图通过绘画作品和动画作品来探究主体、客体和材料之间的转换关系。

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  • Other examples of direct manipulation are the resizing of a graphic object in a drawing application and the positioning of an object or camera view in a three-dimensional scene.

    其他的一些直接操作的例子如在画图类的程序中调整图像的大小,在三维场景中移动对象和视角等。

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  • This tool helps us to create several sections of an object from cutting lines by drawing Splines over the model.

    此工具可以帮助我们创建一个物体的零件,通过在物体表面画分割线。

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  • If you do not know the word for something in the local language, or cannot make yourself understood verbally, try drawing a picture or pointing to an object.

    如果你不知道用当地语言中的某个词表达你的意思,或者不能用言语让别人明白你的意思,试着画张图,或者指向某个物体。

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  • Depending on the state of the program, a mouse down might start drawing a line, or it might select an object.

    根据程序的状态,鼠标按下事件,应该开始绘制一条直线,或者选中一个对象。

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  • The installation is intended to be drawing and object simultaneously.

    它既是画作也是装置体;

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  • When a user clicks once in the drawing area, an instance of the object is created on the screen at the mouse-up point.

    此时如果用户在画图区域单击一次,在显示屏的鼠标释放点就会创建一个实例。

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  • Drawing lessons from Rome, France to ascend the concept concerning thing with the Germany civil law, the definition of the real object in the contribution is tangible assets.

    借鉴罗马、法国和德国民法上关于物的概念,将实物出资中的物界定为有体财产。

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  • The point of drawing white objects is that A. there is no color to confuse the issue, and B. it's really easy to see what the light does on the surface of a white object.

    绘画白色物体的优点是:A。没有颜色问题要分心,B。很容易观察出光在白色物体上的表现。

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  • An American art form, animation is the process of drawing and photographing a character - a person, an animal, or an inanimate object - in successive positions to create lifelike movement.

    在美国动画是绘画和摄影综合过程一种个性的艺术形式,一个人,一种动物或者一个无生命的物体通过连续的图片运动变得栩栩如生。

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  • Line drawing is one of the resources of changing information on 3-D object between man and computer.

    线画图是人们之间以及人与计算机之间交换三维物体信息的主要来源之一。

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  • This paper presents a simple example of specifying a drawing system in Z and illuminates object-oriented system specification by adding object-oriented structure to Z.

    通过一个简单的绘图系统实例阐明了通过在Z语言中增加面向对象的结构来实现面向对象的系统说明。

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  • Second, extract the edge of the object image and boundary tracking to get the 2D line drawing and extract the topology information and geometry information of them.

    其次对物体真实图像作轮廓提取和边界跟踪,得到二维图像的线架图,同时提取出它的拓扑结构信息和几何信息;

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  • A surface that matches the perspective of the object can either be part of the drawing or suggest depth.

    一个与该物体透视相匹配的表面可以是绘画的一个组成部分,也可以用来表示景深。

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  • On one hand, he always trusts and sticks to the first stimulation, which makes him sure for his drawing, have few modifying to the object and keep the original charm of the object described.

    葛辉描画对象,总是能凭借直觉抓住人、物给他的直接刺激,并能将这一刺激贯穿于整件作品的创作过程之中。

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  • In teaching traditional Chinese painting, the traditional line drawing focuses mainly on the representation of line and little on object.

    在国画专业教学中,传统线描主要注重线条的表现,对体的关注比较少,因而存在一定的局限性。

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  • In teaching traditional Chinese painting, the traditional line drawing focuses mainly on the representation of line and little on object.

    在国画专业教学中,传统线描主要注重线条的表现,对体的关注比较少,因而存在一定的局限性。

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