Video games and TV might keep children engaged for hours on end, but they are not helpful to children's overall cognitive development.
电子游戏和电视可能会让孩子们连续玩上几个小时,但它们对孩子的整体认知发展没有帮助。
Ea groups do not have one customer but have an indirect and large set of customers ranging from IT, to operations, to development teams, to end users.
EA组中不会存在任何一个客户,但是它有一个从IT到运营到开发团队到最终用户的间接的大型的广泛客户群。
At the end of the first iteration of development, there will be a demonstration and a reflection (or retrospective).
在开发的首次迭代结束时,将会有一个示范和反映(或者回顾)。
We'd done some load testing earlier, but this type of testing peaked near the end of the development cycle.
我们在早期做了一些负载测试,但是这个测试类型会在接近开发周期的尾声时达到最高点。
Since development is an iterative process, requirements definition does not end in the initial project-definition phase.
由于开发是个迭代的过程,所以需求定义并没有终止在初始的项目定义阶段。
Waiting until the very end of the development lifecycle to begin load testing is probably the worst performance testing scenario.
如果您等到开发周期快结束时才开始负载测试,那么您很可能遇到最坏的性能测试情景。
It's important to remember that this status-related information is always a means to an end, where the end is the development, testing, and release of software products to generate revenue.
需要记住的很重要的一点是,这些和状态相关的信息是达到最终目的的一种方法,而最终是指完成能够产生利润回报的软件产品的开发、测试和发布。
However, I continue to ask for sign-offs on key project artifacts, such as the Vision Document and Software Development Plan at the end of Inception, and again at the end of Elaboration.
然而,对于重要的项目工件,我还是会要求正式关闭的文档,比如在先启阶段结束时的远景文档和软件开发计划,还有在精化阶段结束时。
The risks of flexible and evolutionary software development are incoherent and inconsistent end results.
灵活的进化软件开发的风险是不连贯和不一致的终端结果。
GQM can help quality become part of each phase of development, not just at the end.
GQM能够帮助质量成为每一个开发阶段的部分,不仅仅是在开发的末期。
Therefore, the full benefit of the iterative approach is appreciated only towards the end of the development cycle.
因此,迭代方法的所有好处是只有在开发周期的末尾才被重视。
Did the need for development resources rise dramatically at the end of the project, or did it level off?
在项目的结尾,对开发资源的需求是否惊人地增长,还是保持平稳?
This was probably the first project on which our team didn't have to work Herculean hours near the end of development and testing.
这也许是我们的团队在开发和测试的结尾不必花费大量时间工作的第一个项目。
The next release of SOMA extends to support end-to-end SOA development from realization to implementation.
SOMA的下一版本将进行扩展,以支持从认识到实现的全部SOA开发过程。
Don't wait until the end of your plug-in development task to add feature packaging.
不要等到您的插件开发完成后再打包为功能部件。
It is something that is added to the process towards the end of development, and its responsibility is thought to be solely of the testing team.
这像是给开发过程狗尾续貂,而且大家都觉得这仅仅是测试组的职责所在。
How well has it worked in practice to get users to live and work shoulder-to-shoulder with the development team for months on end?
在现实中让用户实时地肩并肩地与开发团队持续合作几个月,这样会是什么样的结果?
Resolving any performance issues as soon as they are discovered can make a significant impact on the effective development, as well as end use, of Ajax applications.
随时解决发现的任何性能问题,这样会对Ajax应用程序的高效开发和最终使用产生巨大影响。
With either development style, the end goal is the same – you want a stable WSDL+schema definition of your service.
不论使用哪种开发风格,最终目标都是相同的——你想要你的服务有一个稳定的WSDL+模式定义。
Refusing to fold to huge design and development blunders will often pay off in the end.
拒绝向重大的设计和开发错误低头,最后往往会得到回报。
This three-part article series answers that question by walking you through an end-to-end development scenario.
这个分三部分的文章系列将带领您研究一个端到端开发场景,以此回答这个问题。
Because there are no links between the development and the front-end problem-tracking systems, time is wasted tracing what went wrong (Figure 1).
因为在开发和前端问题追踪系统之间没有联系,时间会浪费在处理错误上(图1)。
As a result, application development is brought closer to the end user, which yields application designs that build more upon domain expert knowledge.
因此,应用程序开发更贴近最终用户,这使得应用程序设计更注重领域专家知识。
This series of articles about model-driven development focuses on using an end-to-end tooling perspective for the external claims assessor scenario in the merger of two companies.
这各关于模型驱动开发的系列文章,重点放在从端到端工具的角度研究两个公司合并时的外部估损人场景。
USBD is the proposed unified design methodology to cover the end-to-end spectrum of software development.
USBD是被提议的覆盖软件开发端到端范围的统一的设计方法。
An end-to-end development and runtime environment with fewer complexities.
复杂性较低的端到端开发和运行时环境。
An end-to-end development and runtime environment with fewer complexities.
复杂性较低的端到端开发和运行时环境。
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