• For a long time force feedback is limited to rigid objects, force rendering of deformable object has more been concerned because of its practicability and realistic meanings.

    长期以来研究都还局限刚体之间的反馈,然而,可变形物体的力反馈具有实用性现实意义而备受关注。

    youdao

  • Self collision detection is the most time consuming process in deformable object simulation. In this paper, a novel algorithm is presented for performing self collision using graphics hardware.

    碰撞检测可变形体模拟过程耗时的环节,提出使用图形硬件快速算法

    youdao

  • A novel approach for object tracking based on deformable template model in image sequence is presented in the paper.

    提出一种新的针对目标变形模板匹配跟踪方法

    youdao

  • This paper proposes an image segmentation algorithm using deformable template to segment an interesting visual object from the stationary complex background.

    提出一种基于原型的可变形模板进行图像分割算法,从而可以将兴趣的视频对象静止的复杂背景中提取出来。

    youdao

  • Collision Detection for rigid object in deformable environment is very popular in the field of virtual reality such as surgery simulation and so on, but few research has been made.

    刚体软体对象环境中的碰撞检测虚拟现实研究领域具有很大的普遍性以往的研究较少。

    youdao

  • Using Finit Ielement Method, a 3-D object was constructed by means of set of deformable edges elastic frame elements with twelve crossed lines.

    应用有限元素通过十二交叉变态棱线弹性单元的集合,进行三维实体的造型、调型表面光滑处理。

    youdao

  • Using Finit Ielement Method, a 3-D object was constructed by means of set of deformable edges elastic frame elements with twelve crossed lines.

    应用有限元素通过十二交叉变态棱线弹性单元的集合,进行三维实体的造型、调型表面光滑处理。

    youdao

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