Cauterize damage taken increased from 10 to 15.
烧灼伤口技能所造成的伤害从10增加到15。
Berserker Stance: Now increases damage taken by 5%.
狂暴姿态:现在提高伤害承受5%。
Monsters were not responding to damage taken from the skill Balthazar 's Aura.
修正怪物对巴萨则灵气所造成的伤害没有回应。
Damage taken when damage dealt. Healing increased by 100%. Decreases maximum mana over time.
你造成多少伤害就对你造成多少伤害,治疗效果提升100%,不断减少最大魔法值。
Places a Seal on the friendly target, sharing all damage taken by target by 50% for X seconds.
在友方目标上施加一个圣印,分担其承担的所有伤害的50%,持续X秒。
Shield Wall now reduces all damage taken by 50% for 12 seconds, cooldown reduced to 5 minutes.
技能盾墙现在减少受到旳所有伤害50%,持续12秒,冷却时间减少到5分钟。
Resist X damage: If this creature takes damage of the stated type, reduce the damage taken by X.
当此生物受到所列类型的伤害时,从该伤害中减少X。
Avoidance (Felguard) - Now reduces damage taken from area of effect attacks by an additional 80%.
躲闪(恶魔守卫)-现在额外减少范围攻击的伤害效果80%。
Specifies all the frames the infantry unit USES while lying on the ground (to reduce damage taken).
指定步兵单位卧倒(企图减少伤害)的所有帧序列。
Dispersion now reduces all damage taken by 60% (down from 90%) and doesn't regenerate health anymore.
消散现在减少所有伤害60%(原为90%),并且不再回复生命。
Vulnerable X damage: If this creature takes damage of the stated type, increase the damage taken by X.
此生物若遭受该指定类型的伤害,则其伤害值增加x。
Players gain a new buff after being launched out of the catapult that reduces all falling damage taken.
当玩家被投石车弹射出去时,将获得一个降低所有坠落伤害的增益效果。
Blood Aura Will now always do the correct amount of healing, based on the actual damage taken of the target.
鲜血光环将根据目标所受到的伤害来计算,造成正确的治疗量。
Survival Instincts now reduces damage taken by 50%, down from 60%. Cooldown changed to 3 min, down from 5 min.
求生本能现在减少50%受到的伤害,从60%下调。冷却时间改为3分钟,从5分钟下调。
Focus Magic - New Tier 3 talent, increases magic damage taken by the target by 150, lasts 1 min or 50 charges.
新天赋,增加目标所受魔法伤害150,持续一分钟或50次(这个感觉挺强)
Infernal Potentate aura 10; all radiant damage taken by Asmodeus or his allies while in the aura is reduced by 10.
地狱君主灵光10;当处于这道灵光中时,所有对阿斯莫蒂尔斯及祂的追随者造成的光耀伤害将降低10点。
Pain Suppressionnow reduces damage taken by 65% and increases resistance to Dispel mechanics by 65% for the duration.
“疼痛抑制”现在将降低65%所承受的伤害,期间有65%的几率不被驱散。
Elemental Warding: Now reduces all damage taken by 2/4/6%. Changed from only reducing Nature, Fire and Frost by 4/7/10%.
元素结界:从只对自然火焰冰霜伤害降低改变为降低所有伤害2/4/6%。
When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus or Felhunter demon instead.
激活时,你所受到的所有伤害有30%由你的小鬼、虚空行者、媚魔、地狱猎犬恶魔所承担。
The 51 point talent for shadow Priests is Dispersion: You disperse into pure shadow energy, reducing all damage taken by -90%.
暗影牧师的51点天赋是“消散”——你将消散成纯粹的暗影能量,所有对你的攻击减少90%。
Improved Kidney Shot has been changed, and will instead increase the damage taken by the target while they are affected by Kidney Shot.
强化肾击被修改,变为增加目标在被肾击期间受到的伤害。
Spirit link - You link the friendly target with two nearby targets, causing 50% of the damage taken to be distributed to the linked targets.
灵魂连接-你连接两个身边的友方目标,任何目标受到的50%伤害会被分散到被连接的其他目标身上。
It now reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power.
现在它降低你所受到的所有伤害30%,同时让你所有成功命中的攻击有机会为你回复法力,回复量相当于你攻击强度的30%。
Wood packaging fumigation is to prevent harmful insect and damage taken by importing countries forest resources of a kind of compulsory measures.
木质包装熏蒸就是为了防止有害病虫危害进口国森林资源所采取的一种强制措施。
Mana Shield - Damage taken will now be absorbed by other absorb spells (e. g. Ice Barrier, Power Word: Shield) before being absorbed by Mana Shield.
在法力护盾吸收伤害之前,其它的伤害吸收法术(如寒冰屏障和真言术:盾)将优先进行吸收。
Health link reduces the amount of damage taken by the champion with that trait by linking his HP to that of all other Health link champions in the area.
生命链接将会降低冠军级怪物所受到的伤害并且会链接那已趋于冠军怪物的生命值。
Reworked: Divine Protection (118 Mana, 5 Minutes cooldown) : Reduces all damage taken by 50% for 12 seconds, but increases the time between your attacks by 50%.
重新制作的神圣保护(118耗蓝,5分钟cd):减少12秒内受到的所有伤害50%,但是增加两次攻击间的间隔50%。
Potion of Nightmares functionality changed. You can now move to interrupt the effect, and damage taken is no longer increased while you are under the effects of this potion.
梦魇药水的改变:你可以通过移动打断这个效果,并不再增加你在此药水影响下受到的伤害。
This ability can now be used on any friendly target to make that target immune to critical strikes, but the Hunter pet takes 20% of all damage taken by that friendly target.
该技能现在能对任何友方目标施放,使该目标免疫爆击,猎人的宠物在这期间内分担20%目标承受的伤害。
This ability can now be used on any friendly target to make that target immune to critical strikes, but the Hunter pet takes 20% of all damage taken by that friendly target.
该技能现在能对任何友方目标施放,使该目标免疫爆击,猎人的宠物在这期间内分担20%目标承受的伤害。
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