• If you were writing a pool game you could use a PickRaySegment to represent the pool cue and you could pick with BoundingSphere to detecting collisions between the balls.

    如果正在编写一个撞球游戏,你可以使用PickRaySegment表示球杆使用BoundingSphere拣选以检查球之间碰撞

    youdao

  • Gus stood at the table, toying with a cue stick, his eyes straying lazily over the billiard balls scattered about the table in the array of an unfinished game.

    格斯站在桌旁手里拿着弄着玩,两懒洋洋地瞟着因一局未完而桌上各处的弹球。

    youdao

  • Gus stood at the table, toying with a cue stick, his eyes straying lazily over the billiard balls scattered about the table in the array of an unfinished game.

    格斯站在桌旁手里拿着弄着玩,两懒洋洋地瞟着因一局未完而桌上各处的弹球。

    youdao

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