Equip: Improves critical strike rating by 38.
装备:提高致命一击等级38点。
Equip: Improves critical strike rating by 46.
装备:提高致命一击等级46点。
Equip: Improves critical strike rating by 42.
装备:提高致命一击等级42点。
Equip: Improves critical strike rating by 21.
装备:提高你的致命等级21点。
Equip: Improves critical strike rating by 26.
装备:提高你的致命等级26点。
Rune strike - Increases the critical strike chance of your Rune strike by 10%.
符文打击-符文打击的爆击率提高10%。
Tidal Mastery: Now correctly applies its critical strike bonus to Earth Shield.
潮汐掌握:其暴击奖励现在正确的作用于大地护盾。
Demonic Tactics: Increased the critical strike bonus for both the Warlock and pet.
恶魔战术:同时增加术士和宠物的暴击奖励。
All warriors had their critical strike chance adjusted upward slightly (about 1%).
所有战士的致命一击几率略微提高(约1%)。
Can Learn: Critical Strike, Nanosteel Net, MK-2 Nano Processor, Engineering Skills.
可以学习:,致命攻击,纳米钢网,MK - 2微型能量发生器,工程技能。
Blast Wave: no longer receives double the intended critical strike bonus from Combustion.
冲击波:不再由点燃获得双倍暴击伤害。
Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
使你的法术伤害提高1%,攻击性法术的致命一击几率提高1%。
As with all casters, our 3 major stats are spell power, haste rating and critical strike rating.
和所有的施法者一样,我们的三个重要属性是法能,急速和爆击等级。
Highly skilled Samurai have a small chance to land a critical strike when using Lightning strike.
高等级的武士在使用闪电攻击的时候有机会使出会心一击。
Think, if it's really truth, it will be a Critical Strike to those people who wants to win a prize.
如果真相大白了,对那些渴望中奖的人来说,是一种不小的打击。
Humans: sword Skill now increases the critical strike chance with swords and two-handed swords by 1%.
人类:剑专精技能现在增加剑和双手剑的致命一击几率1%。
Corrected the damage modifier calculation for Resilience when the attacker has bonus critical strike damage.
修正了当攻击者有暴击伤害加成时,韧性减免伤害的计算错误。
Strike 01 (Rogue): Your Sinister Strike critical strikes have a 40% chance to add an additional combo point.
铭文-邪恶攻击,你的邪恶攻击的爆击有40%几率获得一个额外的连击点。
Legacy items that had both melee and spell critical strike rating have been integrated to the unified rating.
原先同时拥有近战和法术暴击等级的物品现在已统一合并为拥有暴击等级。
The player will gain0.1% to their critical strike rating per weapon skill against monsters above their level.
玩家在面对等级比自己高的怪物的时候,武器技能每上升一点就会获得0.1%致命一击概率。
Dark Conviction - Now increases critical strike chance of weapons, spells and abilities instead of just weapons.
黑暗定罪-现在不仅增加武器的爆击率还增加法术技能的爆击率。
In addition, the maximum damage reduction to a critical strike from resilience has been increased from 30% to 33%.
此外,韧性所减免的最大伤害值从原来的30%增加到33%。
In addition, it no longer cancels eating and drinking if a party member gains a critical strike while it is active.
此外,这个天赋不会在队友打出暴击之后取消潜行者的吃喝。
Earth Shield: Now correctly USES the Shaman's own spell critical strike chance to determine the chance of a critical heal.
大地之盾:现在正确的使用萨满的法术爆击来计算爆击率。
Earth Shield: Now correctly USES the Shaman? S own spell critical strike chance to determine the chance of a critical heal.
大地之盾:现在正确的使用萨满本身的暴击几率计算暴击。
When a druid in Dire Bear form deals a melee critical strike, the druid gains a damage shield equal to 25% of their attack power.
当德鲁伊在巨熊形态下造成爆击后,将获得一个相当于其攻击强度值25%的伤害护盾。
Nerubian Leg armor - Permanently attach nerubian armor onto pants to increase attack power by 60 and critical strike rating by 15.
Nerubian护腿:永久性的为裤子附加nerubian护加效果,增加攻击强度60点,致命等级15点。
Glyph of Sinister strike - Your Sinister strike critical strikes have a 40% chance to add an additional combo point. Down from 100%.
邪恶攻击铭文-你的邪恶攻击有40%几率在爆击后获得一个额外连击点数,原来是100%。
Elemental Mastery: Redesigned. Now increases the Shaman's critical strike chance by 20% for 30 seconds. Cooldown remains at 3 minutes.
元素掌握:重新设计。现在增加萨满的暴击率20%,持续30秒。冷却时间依然是3分钟。
Elemental Mastery now gives your Fire, Frost, and Nature damage spells a 15% (down from 20%) increased critical strike chance for 15 SEC.
元素掌握现在使你火焰,冰霜,自然伤害性法术暴击几率提高15%(从20%调低),持续15秒。
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