The classic C language approach to object oriented programming is the usage of opaque pointers, i.e., handles.
经典的C语言方式进行面向对象编程的一种方式就是使用晦涩的指针,比如句柄。
It's hard to get worked up about still dealing with low-level, per-byte-precise entities like pointers and C structs when your application is constantly receiving low-memory warnings from the OS.
当你的程序持续不断的收到系统发送的低内存警告;当你不得不与低级语言、字节级精度的指针与C结构打交道的时候,你怎么嗨的起来?
This is especially true for many .NET developers whom have never had to worry about memory management, pointers, and other C language responsibilities that they are unfamiliar with.
特别对于哪些从来不用担心内存管理、指 针和C语言要负责处理的东西的开发人员来说,更是如此。
Ask anybody working with C what bothers them the most about C, and many of them will probably answer Pointers and memory leaks.
对于任何使用c语言的人,如果问他们c语言的最大烦恼是什么,其中许多人可能会回答说是指针和内存泄漏。
Pointers are one of the most bug-prone aspects of C and C++ programming.
指针是最容易导致C/C++程序漏洞的东西了。
In C, we make a data structure store data of any type by using void pointers to the data rather than by maintaining private copies of the data in the data structure itself.
在C语言中,我们通过使用空指针,而不是通过维护非公开的数据备份,使数据结构存储任何类型的数据。
In C, we make a data structure store data of any type by using void pointers to the data rather than by maintaining private copies of the data in the data structure itself.
在C语言中,我们通过使用空指针,而不是通过维护非公开的数据备份,使数据结构存储任何类型的数据。
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