Sheldon:This is a complex battle simulation with a steep learning curve.
这是一个复杂的模拟对战游戏,需要学习的东西很多。
To some problems in computer battle simulation, the method of task chain including participant objects is proposed, the study is concentrated on structure of task chain and its application.
针对计算机作战仿真中的具体问题,提出了一种由参与者对象所构成的任务链的方法,深入研究了任务链的构成和具体应用。
The military conceptual model is the first abstract to the military action world (space), the accuracy and rationality it expresses the military system is the key point of battle simulation.
军事概念模型是对军事行为空间进行的第一次抽象,它对军事系统表达的准确性和合理性将是作战仿真模拟质量的关键。
So the research on DBS simulation in order to improve actual battle capability has become hot.
对其进行分析模拟以提高实战中的作战效能已经成为一个研究热点。
Battlesimulation or simulation battle are based on powerful computers.
作战模拟或模拟作战是以强大的计算机为基础的。
The content of battle damage simulation is briefly introduced in this paper, while the basic structure and modeling methods of threat model, equipment model and damage model are discussed in detail.
该文简要介绍了装备战斗损伤仿真的内容,详细论述了威胁模型、装备模型及损伤模型的基本结构及建模方法。
The research of battle damage simulation is one of the basic contents in BDAR, and is of great importance to improve the reliability and maintenance of the equipment.
装备战斗损伤仿真研究是BDAR中一项基础性研究内容,它对提高装备可靠性与维修性有着重要意义。
The characteristics of C4ISR system's subsystem simulation were analyzed, and it was pointed that the simulation of battle environment was the key of C4ISR system simulation.
探讨了C4ISR系统中各分系统仿真的特点,指出战场环境仿真是C4ISR系统仿真的关键。
The HLA-based simulation application system is an efficient approach to increase the efficiency of the combat simulation and an effective efficacy approach to check the weapon system does battle.
基于HLA建立仿真应用系统是提高作战仿真活动效率、检验武器系统作战效能的有效途径。
The simulation result not only posts the inner relationship between the equip damage mechanism and battle environment and condition. , but also validate the feasibility and rationality of our models.
仿真结果不但揭示了装备损伤机理和战场环境及条件之间的内在关系,也验证了我们所建立的模型的可行性和合理性。
Traditional visual simulation database can't supply requirement of Computer Generated Force(CGF) for environment data. The Battle-field Environment Database(BEDB) for CGF is imminently requisite.
传统的视景数据库已经无法满足计算机生成兵力(CGF)决策对环境数据的需求,迫切需要一个适用于CGF的战场环境数据库。
On this condition, we have designed BDLA System which has been already connected with Battle Damage Simulation System.
在此基础之上,设计开发了战损等级评定系统,并实现了与战场损伤模拟系统的对接。
The results and analysis of simulation indicated that the approach is effective and simple with good time performance, which can deal with many unexpected instances in battle field.
仿真实验和分析表明该方法简单有效,能够应对战场环境中的多种突发情况,具有较好的时间性能。
The results and analysis of simulation indicated that the approach is effective and simple with good time performance, which can deal with many unexpected instances in battle field.
仿真实验和分析表明该方法简单有效,能够应对战场环境中的多种突发情况,具有较好的时间性能。
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