In the base of pyramid model, this paper designed a new method for the genegration of multi-resolution texture with OOP. Some related problems are also discussed in this paper.
本文在金字塔塔模型的基础上,运用面向对象思想,设计了多分辨率纹理数据的生成方案,对其流程进行了具体实现,对一些相关技术进行了讨论。
In the base of pyramid model, this paper designed a new method for the genegration of multi-resolution texture with OOP. Some related problems are also discussed in this paper.
本文在金字塔塔模型的基础上,运用面向对象思想,设计了多分辨率纹理数据的生成方案,对其流程进行了具体实现,对一些相关技术进行了讨论。
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