The first article I wrote, it was a profile of the chemistry professor—the one who was named Teacher of the Year.
我写的第一篇文章,是关于那位化学教授的简介,就是被评为年度教师的那个人。
In the case of that article I talked about doing things alone.
在那篇文章中我谈论过单干。
In this article I discuss 10 of my favorite ways to save 10 minutes.
在这篇文章中,我要介绍10种我最喜欢的每日节约10分钟的方法。
In the next article I discuss what additional analyses should be performed.
在下一篇文章中我将讨论应当执行其它哪些分析。
In this article I introduce XAPI and contrast it with similar specifications.
本文将介绍XAPI和类似的规范,并对它们加以比较。
For a good example have a look at this article I wrote about faulty eyewitness testimony.
对此,可以看一下我写的有关错误目击者证词的一篇文章。
The article I wrote to help me move eastwards ultimately undermined my life in Istanbul.
那篇我为了东迁而写的文章最终却毁了我在伊斯坦布尔的生活。
In this article I introduced the idea of "sustaining" Portfolio Management as an organizational process.
在本文中,我介绍了将“持续的”项目组合管理作为组织过程的思想。
As one person ironically put it in the comments section of Schwartz's online article, "As I was reading this very excellent article, I stopped at least half a dozen times to check my email."
正如一个人在施瓦茨的在线文章的评论部分中讽刺地指出的那样,“当我阅读这篇非常出色的文章时,我至少停下来六次来查看我的电子邮件。”
In my next article, I will focus on explaining how to make this trust portable using SAML.
在我的下一篇文章中,我将重点解释如何通过SAML使这种信任可移植。
In this article, I define a component in the most general sense — as simply an implementation element.
在这篇文章中,我从常规意义上定义了一个组件—如一个简单的实现元素。
In this article, I describe how the transformation works and the current limitations.
在这篇文章中,我描述了如何转换工作以及当前的局限性。
In this article, I will discuss how to ask for a raise without destroying your office rapport.
这篇文章我将讨论怎样在不损害你的办公室人际关系的条件下要求加薪。
In the next article, I will discuss bug patterns related to the mishandling of complex input data.
在下一篇文章中,我将讨论与错误处理复杂的输入数据相关的错误模式。
In this article, I will try to clarify why UX cannot be designed.
在本篇文章里,我将试着阐述为什么用户体验不能被设计。
In this article, I have selected 13 of my best productivity strategies - tried, tested and validated.
在这篇文章中,我选取了13种最好的生产率战略——尝试,测试和验证。
In the next article, I refocus on the game itself, applying a patterns-based perspective to it.
在下一篇文章中,我将重新关注游戏本身,按照基于模式的视角考察它。
With this article, I wrap up this survey of practical semantic transparency techniques.
本文结束了关于实用语义透明技术的考察。
In a follow-on article, I will review availability, resiliency, and even mobility aspects.
在后续的一篇文章中,我将讨论可用性、弹性和移动性问题。
In that article, I covered ease of management of a security infrastructure using XKMS.
在那篇文章中,我讨论了使用XKMS实现安全基础设施的易管理性。
In this article, I have briefly introduced the concept of distributed applications.
在本文中,我简要地介绍了分布式应用程序的概念。
In my first article, I focused on core XML technologies.
在第一篇文章中,我主要讨论了核心XML技术。
In this article, I explore how to resolve the problem of frequent interruptions while downloading DRM content.
在本文中,我将探索如何解决下载DRM内容时遇到的频繁中断问题。
In this article, I am concerned with static crosscutting, although I will briefly discuss both.
在本文中,尽管我将简要地同时讨论二者,但我主要关注静态横切。
In my second article, I covered standards relating to XML processing by developers.
第二篇文章中探讨了和开发人员处理XML有关的标准。
In this article, I discuss auditing events and demonstrate how to produce daily audit reports.
在本文中,我将讨论审计事件并演示如何生成日常审计报告。
In rest of this article, I will demonstrate how XKMS provides an answer to this problem.
在本文的其余部分,我将演示XKMS如何为这个问题提供答案。
In rest of this article, I will demonstrate how XKMS provides an answer to this problem.
在本文的其余部分,我将演示XKMS如何为这个问题提供答案。
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