The animation layer Editor gives you all of the tools and options you need to create and manipulate animation layers.
动画层编辑器给你所有你需要的的工具和选项去创建和操作动画层。
Core Layer – XNA-based development for high-end graphics such as 3D animation or rendering with custom pixel shaders.
核心层——基于XNA的开发,针对像3D动画一样的高端图像,或者使用自定义像素着色器进行渲染。
The layer of the animation. When calculating the final blend weights, animations in higher layers will get their weights distributed first.
动画层。当计算最终混合权重时,高层的动画优先获得他们优先分发的权重。
Open animation window. For the first frame hide all the layers except the most dark one. Select the circle layer and reduce the opacity to 10%.
打开动画窗口。首先选出最暗色的图层保留将其他图层进行隐藏,选中圆圈层,将其透明度设置为10%。
The Base Layer is a water animation created using a fractal noise;
该基地是一个水层动画创建使用的分形噪声;
The Base Layer is a water animation created using a fractal noise;
该基地是一个水层动画创建使用的分形噪声;
应用推荐