• 静态碰撞一个包含碰撞器刚体的游戏对象

    Static Collider is a GameObject that has a Collider but not a Rigidbody.

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  • 类对象可以用于通常希望静态碰撞器发出触发事件情形下

    This object can be used for circumstances in which you would normally want a Static Collider to send a trigger event.

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  • 它们静态碰撞不过对于要不停地到处移动碰撞很好用。

    They're similar to Static Colliders but will work better when you want to move the Collider around frequently.

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  • 所以如果许多希望四处移动不同对象要恰好砸到它们静态碰撞,那就运动学刚体碰撞器吧。

    So if you have a lot of Static Colliders that you want to move around and have different object fall on them correctly, use Kinematic Rigidbody Colliders.

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  • 所以如果许多希望四处移动不同对象要恰好砸到它们静态碰撞,那就运动学刚体碰撞器吧。

    So if you have a lot of Static Colliders that you want to move around and have different object fall on them correctly, use Kinematic Rigidbody Colliders.

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