然后我把图层的透明度设置为25。
然后,将不透明度设置为30%(3c)。
将指定的不透明度设置推送到绘图上下文上。
Pushes the specified opacity setting onto the drawing context.
层类型改为叠加,并将层透明度设置为18%。
Change the layer type on Multiply and minimize the opacity till 18 %.
此位图在所承载元素中用作背景以支持透明度设置。
This bitmap is used as the background in the hosted element to support transparency.
我们对于这个上层的透明度设置为20%,这样的背景将是近黑色。
For this upper layer we set the transparency to 20% so the background will be nearly black.
用黑色填充,再将透明度设置为80%,右键点击图层选择混合选项。
Fill it with black, then set this layer to 80% Opacity, right-click the layer, and choose Blending Options.
现在我们再次采用软的笔刷,并将透明度设置到15%开始表现暗部。
Now we take a soft brush again, with the opacity set to about 15% and start the shading.
将指定的不透明度设置推送到绘图上下文上,并应用指定的动画时钟。
Pushes the specified opacity setting onto the drawing context and applies the specified animation clock.
在指定的区域内延伸绘制表面,颜色是混合色和指定透明度设置的透明(度)。
Draws the surface stretched to the indicated region. color is the blending color and alpha indicates the transparency setting.
打开动画窗口。首先选出最暗色的图层保留将其他图层进行隐藏,选中圆圈层,将其透明度设置为10%。
Open animation window. For the first frame hide all the layers except the most dark one. Select the circle layer and reduce the opacity to 10%.
可以在类级别或者实例级别设置笔触、透明度、填充以及其他任何图形样式,如果需要甚至可以使用脚本随时改变。
You can set the stroke, opacity, fill, or any of the graphic styles either at the class level or at the local level; you can even change them on the fly with a script as needed.
顺时针旋转文字135度,设置图层不透明度为75%,并将其缩放到插槽范围。
Rotate the text 135 degrees clockwise, set the layer's opacity to 75% and Scale it down to fit the slot's area.
设置一个层,使所有的不透明度为50% half - visible像素。
Setting a layer to 50% opacity makes all of its pixels half-visible.
该对象还包含对在文档中显示图像的HTML标记的引用,以及移动图像、设置透明度等的helper方法。
It also has a reference to the HTML tag that displays the image in the document as well as handy helper methods to move the image, set its opacity, and so on.
改变图层的渲染模式为“屏幕”(Screen),然后设置透明度为60%,然后你就会有下面的效果。
Change the layer blending mode of this layer to "Screen" and reduce the opacity of 60%, you will have the following effect.
现在将水彩图层的透明度减少到70%左右,将覆盖模式设置为混合模式。
Now decrease the opacity of the watercolor layer to about 70% and set its blend mode to Overlay.
设置图层不透明度为75%,并应用如下混合选项。
Set the Opacity of this layer to 75% and the apply the following Blending options.
然后,找来有云的天空设置在只有颜色的天空图层的顶层,并降低透明度,这样云就会变淡。
Then take the cloudy sky, set that layer on top of the just-color sky, and lower the opacity so that the clouds read much lighter.
设置混合模式为屏幕和减少不透明度到45%。
设置椭圆以倍数从透明度小组并发送它背后的瓢虫到左下方,创造一个下拉阴影。
Set the ellipse to Multiply from the Transparency Panel and send it behind the ladybug to the bottom left, creating a drop shadow.
然后调整该图层不透明度为5%,并设置图层混合选项为颜色减淡。
Then reduce the opacity of this layer to 5% and the layer blend mode to: 'color dodge'.
现在你只需要把你的3个阴影元素放到合成中并添加噪声、恰当的设置他们的透明度。
Now you just need to take your 3 shadow elements and take them through the process outlined above to blur, add noise and alter their opacity correctly.
设置层混合模式为“叠加”,降低不透明度到65%。
Set this layer to "overlay" and reduce the opacity to about 65%.
同样应用如图图层样式并设置透明度15%,填充透明度50%。
Also apply the following Layer Styles with 15% Opacity and 50% Fill.
另一个我常使用的窍门是给在最顶层添加一层,并在我希望的位置进行绘制,然后设置它的叠加方式为柔光,并降低它的透明度。
Another trick I like to use often, is to add another layer on top of everything and paint the general colors I want in each part of the image, then set it to soft-light and lower it's opacity.
这一步的设置由线的粗细、颜色、软硬和透明度来决定的。
The settings in this step will determine the thickness of the line as well as the color, hardness, and opacity.
填充白色,并轻移会原来位置删除,设置透明度为30%。
Fill it with White then shift the selection back and press Delete. Set the Opacity to 30%.
填充白色,并轻移会原来位置删除,设置透明度为30%。
Fill it with White then shift the selection back and press Delete. Set the Opacity to 30%.
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