这个天赋不再减少急跑得冷却时间。
强化假死:这个天赋被生存战术取代。
Improved Feign Death (Survival) : This talent has been replaced with Survival Tactics.
血魔的狡诈-现在冰霜打击能从这个天赋受益。
Guile of Gorefiend - Frost Strike now receives benefit from this talent.
熔岩之怒:这个天赋可以正确的与欺凌弱小合作。
Molten Fury: This talent will now interact correctly with Torment the Weak.
这个天赋直接增加基础躲闪值不受递减效应的影响。
This is added to the base chance to dodge and is not subject to diminishing returns.
赦免:这个天赋在天赋树上的位置和强化心火对调。
Absolution: This talent has swapped positions in the talent tree with Improved Inner Fire.
强化火球术:减少伤害的系数已经从这个天赋中移除。
Improved Fireball: The reduction in damage coefficient caused by this talent has been removed.
纯净心灵:这个天赋不再使得痛苦诅咒造成更多的伤害。
Pure of Heart: This talent will no longer cause Curse of Agony to do more damage than intended.
强化灼烧:这个天赋不再触发“释放法术”时触发的效果。
Improved Scorch: This talent no longer triggers effects that trigger on casting a spell.
无声消退:这个天赋现在对神恩庇护,神恩恢复和殉难生效。
Silent resolve: This talent now benefits the triggered buffs from Blessed Resilience, Blessed Recovery, and Martyrdom.
兽群卫士:现在这个天赋的效果值不在因为团队规模而改变。
Protector of the Pack: No longer changes value based on party size.
此外,这个天赋不会在队友打出暴击之后取消潜行者的吃喝。
In addition, it no longer cancels eating and drinking if a party member gains a critical strike while it is active.
是的,妈妈,我想当个航海家,而且我有这个天赋,你知道的!
Yes, mom, I want to be a navigator, and I have a gift for that, you know it!
但是我看出暴雪把这个天赋提前一些,使得这个天赋变的不错。
But I can see Blizzard making it a very nice talent by fleshing it out a little.
按照目前80级的情况来说,这个天赋是很有希望要重新设计。
With the way gear scaling looks right now at 80, hopefully this can be reconsidered.
魔石大师:这个天赋现在也能降低魔法石的冷却时间30/60秒!
Master Conjuror: This talent now also reduces the cooldown of your Spellstone by 30/60 sec.
重伤:这个天赋的伤害不再受到增加或者减少伤害效果百分比的影响。
Deep Wounds: The damage done by this talent no longer receives modifications from effects that increase or decrease damage done by a percentage.
我们对防御天赋的状态很满意;甚至比战士们自己对这个天赋的评价还要高。
We're happy with the state of Prot now and even happier that warriors seem to like the spec.
生命虹吸现在将不再是一个主动技能,但是这个天赋会在腐蚀术上保留原来的效果。
Siphon Life no longer as an active ability but the talent grants the old Siphon Life effect to Corruption.
全神贯注:这个天赋会正常的为牧师回复法力,而非为真言术:盾的目标回复法力。
Rapture: This talent will now correctly return mana for Power Word: Shield based on the caster?s mana poll instead of the target's mana pool.
我们简化一下,假定我完全没有点强化稳固射击这个天赋这些数字就是我的基础数值。
Let's simplify by pretending that I did not have Improved Steady Shot at all, and we'll make these Numbers my base Numbers.
现在在荷兰巴伊拉米需要在压力下表现证明自己物有所值,毫无疑问他有这个天赋。
Now in Holland the pressure is on Bajrami to perform and live up to his price-tag, and there is no doubting he has the talent.
风暴、大地与火焰:这个天赋现在提升烈焰震击的所有伤害,不止是周期性伤害部分。
Storm, Earth and Fire this talent now increases all damage done by Flame Shock, not just periodic damage.
扭曲信仰:这个天赋不会有时因为有更强的法术效果存在而使得暗言术:痛施放失败。
Twisted Faith: This talent will no longer sometimes cause Shadow Word: Pain to fail due to a more powerful spell being in effect.
我们修改了大地母亲的恩赐,因为这个天赋存在问题,我想你们之中的很多人也同意。
We changed Gift of the Earth Mother because it was a problematic talent, as I'm sure many of you could agree.
以前这个天赋对神圣之盾、复仇者之盾和正义之盾的伤害提升将被直接加入这三个技能。
The old damage bonus of this talent has been folded into Holy Shield, Avenger's Shield, and Shield of the Righteousness.
剑专:这个天赋旳额外攻击不会再引发附加旳攻击[这个不是很清楚,不是早改了么]。
Sword Specialization: This talent's free extra attacks can no longer trigger additional extra attacks.
翻盘(扭转局势):这个天赋在触发的时候将不再产生威胁。(个人觉得这个…=没有)
Turn the Tables: This talent no longer generates threat when it triggers.
翻盘(扭转局势):这个天赋在触发的时候将不再产生威胁。(个人觉得这个…=没有)
Turn the Tables: This talent no longer generates threat when it triggers.
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