这里是他对伺服器一方运行游戏的想法
What’s interesting is his proposition for server side processing of games
永恒之塔运行游戏内存位置访问无效?
Eternal that working tower game memory location visits futility?
现在把它增加到0.1,然后重新运行游戏。
我觉得这对于运行游戏或其他一直不升级的软件特别有用。
I've found that this especially helps when running video games or other software that wouldn't be updated over time.
大部分人,包括我自己,回家以后安装,运行游戏。
Most people, including myself, went home and installed the game and started playing.
有人知道怎样在全屏运行游戏的模式下关闭虚拟键盘?
Does anyone know how to close the virtual keyboard and run the game in fullscreen mode?
如果不想在播放器失去焦点时停止运行游戏,请勾选此项。
Check this if you dont want to stop executing your game if the player looses focus.
通过这个快节奏的运行游戏引导你的忍者抵御僵尸的城市!
Defend the city against Zombies by guiding your Ninja through this fast paced running game!
当您运行游戏,每一帧数据被记录,最后则会显示几百帧的历史。
When you run a game, data is recorded each frame, and the history of the last several hundred frames is displayed.
更新您的视频卡驱动程序。如果问题仍然存在,检查在运行游戏的系统要求。
Update your video card drivers. If the issue persists, check here for the system requirements to run the game.
他们已经和公司的作者和画家热火朝天地设计“Glitch”和开发运行游戏的工具。
They have been working intensely with the company's writers and artists to design Glitch and build the tools to operate the game.
如果正在运行游戏、编写故事或者一次性创建大批字符,有时会疲于应付不断出现的新名字。
If you're running games, writing stories, or creating a bunch of characters all at once, sometimes it's hard to keep coming up with new names.
运行游戏,读取“灌篮高手09”的名单。调整你的设置、显示效果等等,玩游戏。
Run the game then load the roster Slamdunk09. Adjust your Settings, display, etc and play the game.
本次更新对游戏引擎进行了多重优化,现在大多数设备都可以更流畅地运行游戏了。
Many optimizations have been made to the game's engine which should make game play much smoother on many devices.
跑,跳,仪表板和滑过和周围吨的不同和古怪的障碍,在这个疯狂的新无休止的运行游戏!
Run, jump, dash and slide over and around tons of different and WACKY obstacles in this crazy new endless running game!
主服务器管理当前运行游戏的各种游戏服务器和将提供一个游戏服务器地址当你加入或创建一个房间。
The master server manages currently running games on the various game servers and will provide a game server address when you join or create a room.
在这个快节奏的运行游戏,你的目标是同时避免致命的障碍物,收集硬币和奖金对你的方式就可以运行。
In this fast paced running game, your goal is to run as far as you can whilst avoiding deadly obstacles, collecting COINS and bonuses on your way.
虽然暴雪尚未公布具体细节的系统所需享受星际争霸2,我们提供我们最好的估计数如何以及您就可以运行游戏。
Though Blizzard has yet to release concrete details on the system requirements needed to enjoy StarCraft 2, we have provided our best estimates as to how well you'll be able to run the game.
顾名思义,LLGP (LinuxLiveGameProject)就是有关从一张可引导CD上运行游戏的项目。
LLGP (the Linux Live game Project), as the name implies, is about running games from a bootable CD.
所以他们毕业后最初的目标是在生产部门工作的主要游戏开发商,但其10年的目标是成为“老板的人”并运行游戏公司。
So their initial goal upon graduation is to work in the production department for a major game developer, but their 10 year goal is to become the "boss-man" and run the game company.
如果玩家想要运行游戏,那么只有接受他们的条款,受到可执行条款的约束。 (而且据戴维斯说“这是个很寻常的问题”。)
They can give you the boot, but only if their terms are properly applied, the player is bound by them ("and that's not necessarily a non-trivial question", says Davis) and they are enforceable.
这意味着运行游戏的玩家在一个高分辨率的屏幕中,看到你的贴图只是这个屏幕的一块区域,允许他们为你的显卡节约更多的资源。
This means that players who run your game in higher resolutions will see your textures in smaller areas of the screen, allowing them to have more screen real-estate for your gameplay graphics.
当你为游戏对象附加一个组件,该组件有不同的值或属性,它们可以在你建立游戏时在编辑器里进行调整,或者在运行游戏时由脚本来调整。
When you attach a Component to a GameObject, there are different values or Properties in the Component that can be adjusted in the editor while building a game, or by scripts when running the game.
物理引擎(尤其是实时和低精度的)的一个重要应用是游戏运行时的开发。
One of the main USES of physics engines (in particular, the real-time and low-precision variety) is in the development of game run times.
业务逻辑可以在游戏的运行时间之外执行,因而不用增加游戏的代码和占用宝贵的执行时间。
The business logic can be executed outside of the game run-time, without bloating the game code and chewing up precious execution cycles.
业务逻辑可以在游戏的运行时间之外执行,因而不用增加游戏的代码和占用宝贵的执行时间。
The business logic can be executed outside of the game run-time, without bloating the game code and chewing up precious execution cycles.
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