如果我们用0.5代替,看上去似乎差别不大,但实际上我们将会发现在坐标上出现轻微的偏移。
If we use 0.5 instead, which doesn't seem to be too much different, we will get a slight deviation in the positioning system.
可以肯定的是,这些水陆两栖物种的数据出现在接近三角坐标中间的位置,位于水栖海龟和陆栖乌龟的坐标点之间。
Sure enough, these amphibious species show up on the triangular graph approximately half way between the "wet cluster" of sea turtles and the "dry cluster" of land tortoises.
现在,在球坐标中进行三重积分。
So now we're going to triple integrals in spherical coordinates.
现在来求下被切出的球冠的体积,我们用球坐标来求。
And now, we're going to try to find the volume of that spherical cap again but using spherical coordinates instead.
那么现在可以在球坐标上考虑了,但是我希望大家,不要把它们看做球坐标。
Now, it is OK to think of them as spherical coordinates, but I would like to encourage you not to think of them as spherical coordinates.
如果你们不喜欢地理的话,还有种方式来理解球坐标-,我们重新来看下柱坐标,现在来看,你们或许适应了。
Now, if you don't like geography, - here's another way to think about it. So -- Let's start again from cylindrical coordinates, which hopefully you're kind of comfortable with now.
现在必须得停一下了,之前说到的,可以通过把坐标系变换到某平面上,那些曲面都是平的。
Now, this has to stop somewhere. I can start claiming that I can somehow bend my coordinates to a plane, any surface is flat.
比如,如果某神秘的魔法药剂离你的角色太远,或许你改改它的位置坐标就可以让它老老实实的出现在你面前的地上。
For example, if the hidden magic potion is too far away, perhaps you can alter its location coordinates so that it conveniently ends up on the ground right in front of you!
如果我现在说,我要去改变这里的半径,一些这样的操作,我的极坐标形式,进行了正确的改动?
If I now say, I'm going to go ahead and change the radius of this, something, my polar form did it right, but what happened to the Cartesian form?
然后给它们赋值半径和角度,然后我可以进行刚才的操作,也就是说,对刚才的笛卡尔坐标进行的操作,让我们来运行下它吧,运行下,现在我有一个极坐标点。
And then I could do things like again, say, okay having done, that let me just run it here, run that, so I've now got polar point 1, and polar point 2.
因为这是一个内联结,所以这个视图不包含出现在wells表中但没有出现在wells _ pts表中的记录(因为这些记录具有空的或无效的坐标)。
Since this is an inner join, this view has no rows for records that appear in Wells but not in wells_pts (because they have null or invalid coordinates).
现在你应该知道一个坐标轴中什么是编纵轴和横轴了。
Now you should know what is vertical axis and horizontal axis in an axis.
在这一章中你将使用相同的概念,图形,但现在的直角坐标网格。
In this chapter you will use the same concepts of graphing but now on a Cartesian grid.
如果有《星际迷航》电影中那样的传输器就好了,我们呼叫相应的目的地的坐标,人便会立即出现在那里。
If we had Star Trek transporters instead, we'd dial up our destination coordinates and appear there instantaneously-no garages, no motors, no traffic lights.
在从雅文到霍斯的大规模转移中,格里夫上将算错了其特遣队的超空间跳跃坐标,导致三艘歼星舰出现在“执行者号”顶部。
During the mass exodus of Yavin to Hoth, Admiral Griff miscalculated his task force's hyperspace jump, bringing the three Destroyers out on top of the Executor.
应用草图,现在可以将所有结点的坐标移制成表。
Using the sketch, it is now possible to tabulate the coordinates of all the nodes.
我们得到了和以前一样丑的第一张图,现在你可以看到我在第二张图中,移动了坐标从而, 让我的图能位于中间,而不是边缘,以便我们看起来更方便。
Well, we get the same ugly figure one as before, and now you can see figure two I've moved the axes so that my graph will show up in the middle rather than at the edges, and therefore easier to read.
研究中发现在反应物和产物的构型确定后,用线性反应坐标构造的反应途径和过渡态的构型不是唯一的。
It has been found that there are more than one reaction pathway and more than one transition state determined by linear reaction coordinate between one reactant and one product.
我已经做了数学如何计算控制点的三坐标曲线的定义必须通过,但现在我需要创建该曲线。
I've already done the math to figure out how to calculate the control point as defined by the three coordinates the curve must go through, but now I need to create this curve.
现在是在TC系统下现实各点的坐标值。
It is a reality in the TC system of coordinates of the points.
在薛定谔方程中,我们现在可以用,极坐标的方式来表示了。
In terms of the Schrodinger equation, we now can write it in terms of our polar coordinates here.
那好办,这个我出了,告诉我坐标,我现在就去找你。
That does so much, this I, UGG Ultra Tall ", tell me to sit a mark, I now seek you."
现在,所有必要的坐标都计算过了,我们可以设置他们的面了。
Now, having all necessary coordinates calculated, we can set them to faces.
现在我们已经有了照相机,但是还要将3D空间影射到把三维空间坐标系转换到二维屏幕坐标系的“视口”上。
Now that we have the camera, we must map 3D space to a 'viewport' which handles the translation of coordinates from 3D space to the 2D screen.
现在我们已经有了照相机,但是还要将3D空间影射到把三维空间坐标系转换到二维屏幕坐标系的“视口”上。
Now that we have the camera, we must map 3D space to a 'viewport' which handles the translation of coordinates from 3D space to the 2D screen.
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