• 编译指定Flash应用程序中的每秒帧

    You specify the number of frames per second in a Flash application at compile time. Additionally, Flash Player breaks execution up into the following ordered tasks.

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  • 如果渲染每秒很少,那么就可以执行大部分用户代码

    If there are few frames per second to render, then much of the user code can be executed.

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  • 想象下FPS(以每秒帧数形式)游戏加入其中,你想用有枪响爆炸的声效秒杀你玩家

    Imagine you and mixing your FPS game and you want to avalanche the player with the sound of gunfire and explosions.

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  • 游戏状态每秒更新25因此如果不在渲染的时候使用插值只能这个速度显示。

    The gamestate gets updated 25 times per second, so if you don’t use interpolation in your rendering, frames will also be displayed at this speed.

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  • 提供100每秒

    They provide frame rates up to 100 frames per second.

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  • 提供100每秒

    They provide frame rates up to 100 frames per second.

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