割裂的流血效果受攻击强度的加成。
The bleed effect of "Lacerate" now increases in potency with greater attack power.
装备:提高62点攻击强度。
装备:提高攻击强度68点。
狂暴姿态额外加成从攻击强度变为力量。
装备:提高54攻击强度。
降低卡西斯弯刀和追随者剑的攻击强度。
Reduced attack power of the Carthus Curved Sword and the Follower Sabre.
割裂:割裂将受到攻击强度得到伤害加成。
Lacerate: This ability now deals additional damage based on the attack power of the Druid.
反击:伤害增加20%且受到你的远程攻击强度影响。
Counterattack: Damage increased by 20%, and now also scales with your Ranged attack Power.
猎人印记铭文:增加猎人印记提供的攻击强度20%。
Glyph of Hunter's Mark: Increases the attack power bonus of your Hunter's Mark by 20%.
强击光环铭文:额外增加强击光环提供的攻击强度2%。
Glyph of Trueshot Aura: Increases the attack power bonus of Trueshot Aura by an additional 2%.
我们改变了使用瞬发攻击技能时的攻击强度的计算方法。
The following abilities are affected by the design change: Sinister Strike, Ambush, Backstab, Whirlwind, Mortal Strike, and Overpower.
如果不激活符文石,就会受到攻击强度和速度的减益效果。
If they don't activate the stones, they will suffer the standard Primal Nameless buff of increased damage and attack speed.
瞄准射击受到31%的远程攻击强度加成,从26%上升。
增加10点力量和10点近战攻击强度,你的防御则减少4点。
Increase your strength by 10 and your melee attack power by 10. Your defense is reduced by 4.
增加3点力量和50点近战攻击强度,你的防御则减少50点。
Increase your strength by 3 and your melee attack power by 50. Your defense is reduced by 50.
攻击强度和法伤对除了命令和鲜血以外的圣印和审判加成减少。
Attack Power and Spell Power scaling on all Seals and Judgements other than Command and Blood has been reduced.
本表为比较不同的武器在750和1000攻击强度下的伤害。
Here's a table that should help in comparing different weapons at 750 and 1000 attack power.
力量祝福现在提升20%进战攻击强度,10%远程攻击强度。
Blessing of Might now increases melee attack power by20% and ranged attack power by 10%.
恶魔守卫铭文-增加恶魔守卫的攻击强度10%,原来是20%。
Glyph of Felguard - Increases the Felguard's total attack power by 10%. Down from 20%.
强击光环铭文:现在使瞄准射击的暴击率提高而非提高攻击强度。
Glyph of Trueshot Aura: Now increases Aimed shot crit chance instead of increasing attack power bonus.
尸体爆炸(第3层)现在造成暗影伤害,并且不再受攻击强度影响。
Corpse Explosion (Tier 3) now does shadow damage, and is no longer modified by attack power.
萨满之怒-不再需要消耗法力,回复的法力等于攻击强度的15%。
Shamanistic Rage - No longer has a mana cost and regenerates mana equal to 15% of your attack power.
熊形态:这个技能会正确提供71- 80级每一级增加的攻击强度。
Bear Form: This ability will now grant the correct attack power per level for levels 71-80.
贼将不会再有敏捷对攻击强度的加成。这样依赖法师们可以不用再抱怨了。
Rogues no longer gain Attack Power from Agility. We hope Mages will stop crying after this change.
血沸不再完结疾病;不再受到攻击强度影响;不再强制目标攻击死亡骑士3秒。
Blood Boil no longer consumes diseases; is no longer modified by attack power; and no longer forces the target to attack the Death Knight for 3 seconds.
猎人-稳定射击有15%几率给予你额外的250点攻击强度。效果持续8秒。
Hunter - Your Steady Shot has a 15% chance to grant you 250 attack power for 8 seconds.
鉴于出血不受攻击强度标准规则影响,所有武器都是速度2.5以上的慢速武器。
All weapons are 2.5 speed or slower, since hemorrhage is not affected by attack power normalization.
通过调整相关的实验参数设置,给出了在不同攻击强度下被攻击子网的通讯流量图。
The different network flow graphs are given according to different attack intensity by changing parameter settings in the paper.
当德鲁伊在巨熊形态下造成爆击后,将获得一个相当于其攻击强度值25%的伤害护盾。
When a druid in Dire Bear form deals a melee critical strike, the druid gains a damage shield equal to 25% of their attack power.
当德鲁伊在巨熊形态下造成爆击后,将获得一个相当于其攻击强度值25%的伤害护盾。
When a druid in Dire Bear form deals a melee critical strike, the druid gains a damage shield equal to 25% of their attack power.
应用推荐