表演捕捉提出了两个明显的问题:一是捕捉肢体动作,即动作捕捉;一是捕捉面部表情。
Performance capture poses two distinct problems: capturing body movements, known as motion capture, and capturing facial expressions.
捕捉面部表情,并用这些表情来操纵虚拟角色的表情,比捕捉肢体动作困难得多,因为它涉及的动作微小得多,也更加难以捉摸。
Capturing facial expressions and using them to drive the expression of a virtual character is more difficult than motion capture, because the movements involved are much smaller and more subtle.
他们直接受到马雷作品的启发,用线条和肢体动作捕捉所要表现的主体活力。
Directly inspired by Marey's work, they overlaid lines and limbs to capture the dynamism of their subjects.
他们直接受到马雷作品的启发,用线条和肢体动作捕捉所要表现的主体活力。
Directly inspired by Marey's work, they overlaid lines and limbs to capture the dynamism of their subjects.
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