逃脱铭文:减少你逃脱技能冷却5秒。
Glyph of Disenegage: Decreases the cooldown of Disengage by 5 SEC.
技能冷却时间增加到2分钟。
威慑铭文:减少你威慑技能冷却20秒。
Glyph of Deterrence: Decreases the cooldown of Deterrence by 20 SEC.
狂野怒火铭文:减少你狂野怒火技能冷却20秒。
Glyph of Bestial Wrath: Decreases the cooldown of Bestial Wrath by 20 SEC.
或许我可以趁那家伙技能冷却的时后秒杀他,或许我需要换个目标,或许我需要一点时间来等技能冷却。
Maybe I can burst that guy down while he's on cooldown. Maybe we need to switch targets right now. Maybe we need to buy some time until my ability has finished its cooldown.
堆叠层数在主动技能结束时开始下降,下降过程中,每一层堆叠都会加快技能冷却时间并增加枪击伤害。
When your action skill ends, begin losing short summer stacks. While losing stacks, gain increased coodown rate and increased gun gamage per stack.
下流诡计:现在除了减少偷天换日和扰乱冷却时间5/10秒外,还减少暗影步冷却时间10秒,减少以上三技能能量消耗5/10点,减少准备技能冷却时间1.5/3分钟。
Filthy Tricks: Now Reduces the cooldown by 5/10 seconds and energy cost by 5/10 of Tricks of the Trade, Distract and Shadowstep abilities, and reduces the cooldown of Preparation by 1.5/3 minutes.
6秒的沉默虽然会让人很难杀死他,但一个好的选手能在他技能还在冷却的时候去击杀他。
It's hard to kill him with 6 SEC silence, but a good player can manage it when it's on cooldown.
这个技能的冷却时间可能会比冲锋要长一些,但是它同样会提供一个昏迷效果所以你可以确定当你落地时目标仍然会呆在那里。
The cooldown for this ability might be longer than the Charge ability, but it will also apply a stun effect so you can make sure the target will still be there when you land.
灵魂打击:这个宠物技能的持续时间和冷却时间都降低到6秒。
Spirit Strike: This pet ability's duration and period have both been reduced to 6 seconds.
亚述安的狂怒:增加了这个技能的伤害,极大地减少了冷却时间,并且额外的增加了短暂的施法时间。
Fury of Asuryan: Increased this ability's damage, greatly reduced the cooldown time, and added a brief buildup time.
这个问题的答案会有许多的变数,其中包括哪个技能造成的伤害多,哪个还在冷却,哪些技能可以互相增益等等。
The answer depends on a lot of variables, including which does more damage, what is on cooldown, the synergy between the abilities, etc.
杀戮指令:这项技能提高你宠物特殊技能造成的伤害60%,每次攻击减少20%的伤害加成。1分钟冷却。
Kill Command: This ability now increases the damage done by your pet's special abilities by 60%. Each attack will reduce the damage bonus by 20%. 1 minute cooldown.
撕裂之刃:无视护甲这个描述现在能正确的发挥作用。并且,这个技能的冷却时间被延长,技能消耗被降低。
Rending Blade: this ability's tooltip now correctly states that the ability is undefendable. Additionally, this ability's reuse time has increased, and the cost has been lowered.
卡希欧琵雅对目标进行一次攻击。如果该目标中毒,则该技能的冷却会刷新。
Cassiopeia lets loose a damaging attack at her target. If the target is poisoned the cooldown of this spell is refreshed.
模仿(终极技能):勒布朗可以使用上一次使用的技能。被模仿的该技能造成的伤害大大增加。冷却时间30秒。
Mimic (Ultimate) : LeBlanc can cast the previous spell she cast. The mimicked spell deals significantly increased damage. 30 second cooldown.
神圣恳求原本是打算给防护和惩戒骑士提供法力的技能,神圣骑士在使用前必须权衡利弊,而不是每当冷却完成就立即使用。
Divine Plea was originally intended to help Protection and Retribution paladins stay full on mana. It should be a decision for Holy paladins, not something that is automatically used every cooldown.
苦修雕文现在降低你的苦修技能的冷却时间2秒。
Glyph of Penance now Reduces the cooldown of Penance by 2 SEC.
由于野兽终极技能BW的2分钟的时间冷却,你在究竟何时使用BW时就要小心“选择”。
With BW (Bestial Wrath) on a 2-min cooldown you have to be very "selective" as to when you use it.
邪恶灵气改变:死亡骑士灌注邪恶的狂热,提高攻击速度和移动速度15%,所有技能的公共冷却时间减少0.5秒。同一时间只能激活一种灵气。
Unholy Presence changed to: Infuses the death knight with unholy fury, increasing attack speed by 15%, movement speed by 15% and reducing the global cooldown on all abilities by 0.5 SEC.
“急速冷却”(冰霜天赋)的冷却时间降低。现在它被移动到天赋树中“寒冰屏障”的位置。此技能不再能够重置“火焰防护结界”的冷却时间。
Cold snap (frost) cooldown reduced. It is now in the ice block position in the talent tree. This ability will no longer reset the cooldown on fire ward.
新技能:“聚焦战斗”25能量,3分钟冷却,进入状态的集中打击,增加所有伤害30 %,改变目标将取消此效果。
New Talent: focused combat, 25 Energy, 3 min cooldown - When activated, the rogue goes into a focused state of combat, increasing all damage done by 30%, changing targets will cancel this effect.
撕扯:这一宠物技能现在有了1分钟的冷却时间。
Gnaw: This death knight ghoul ability now has a 1-minute cooldown.
需要经验的技能是被动的,比如灯泡技能,你啥都不用做就能起效。但主动技能需要人工激活,在短时间内有效,且有冷却时间。
Grindable skills work passively, sixth sense for example you do nothing to use it but active skills you need to manually activate, they would work for a short period and there will be a cooldown.
修正了技能的说明文档,现在显示该技能作为被动技能没有冷却时间。
Updated the tooltip to reflect that this ability has no cooldown since it is passive.
技能盾墙现在减少受到旳所有伤害50%,持续12秒,冷却时间减少到5分钟。
Shield Wall now reduces all damage taken by 50% for 12 seconds, cooldown reduced to 5 minutes.
当受到冻结时,正在冷却的技能会需要更多的时间来冷却。
While chilled, skills already recharging will take longer to recharge.
对不起,我的意思是如果我们移除了这些射击的冷却时间,那么有些人可能武断地会认为猎人只需要施放这些技能就成了。
Sorry, I meant if we remove the cooldown from those shots then someone might jump to the conclusion that hunters will just spam them.
对不起,我的意思是如果我们移除了这些射击的冷却时间,那么有些人可能武断地会认为猎人只需要施放这些技能就成了。
Sorry, I meant if we remove the cooldown from those shots then someone might jump to the conclusion that hunters will just spam them.
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