我将所有的子弹孔图层编成一组,命名为“子弹”,然后在这个组上新建一个图层,我们画一个从如下图的从白色到透明的径向渐变。
I put all the bullet layers into a layer Group called Bullets, and then in a brand new layer above all the others, we draw a Radial Gradient going from White to Transparency as shown.
这样就会自动选择那个图层里所有的东西。
This should make an automatic selection around the objects in that layer.
这个手机模板可以缩放到任意大小,利用已包含的对象蒙版可以很轻松的让你在屏幕上添加图像,所有的对象以图层显示,分组和易于定制的标签。
This phone can be scaled to any size. Easily add your own image to the screen with the included object mask. All objects are layered, grouped and labeled for easy customization.
图层可以从所有的模型和图类型中获得,包括uml模型、业务过程建模标注(BPMN)模型,以及部署拓扑。
Diagram Layers are available for all models and diagram types, including UML models, Business Process Modeling Notation (BPMN) models, and deployment topologies.
理由是这个图层将包含所有的室内场景,包括人物、家具、灯具等,而这些内容可能在后期会添加大量的图层。
The reason being that this group houses all things interior including people, furniture, and lights which can sometimes add up to a ton of layers.
虽然块状图层非常适合用来把所有的物件对齐到网格,但有时你需要在地图中添加一些不需要对齐到网格的信息。
While tile layers are very suitable for anything repetitive aligned to the tile grid, sometimes you want to annotate your map with other information, not necessarily aligned to the grid.
然后按照下图给所有的文字和图标图层添加投影效果。
Then apply a Drop Shadow effect on all the text and icon layers using the Settings from the image below.
所有的设计都是由一些形状或形式矢量图层,这样一来就能轻松地编辑这是非常重要的。
All of your designs are made up of vector layers in some shape or form, so it's incredibly important to be able to edit them with ease.
为该层建立一个图层蒙版并填充黑色,它将隐藏所有的效果。
Create a layer Mask for this layer and fill it with black. This will hide all the effect.
为该层建立一个图层蒙版并填充黑色,它将隐藏所有的效果。
Create a layer Mask for this layer and fill it with black. This will hide all the effect.
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