• 科玛丽·沃萨设定卢卡斯艺界电子游戏星球大战:赏金猎人》的主要角色

    Komari Vosa was designed as a featured character in LucasArts' Star Wars Bounty Hunter video game.

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  • 卢卡斯艺界2002年发布的续集游戏绝地放逐》中,凯尔·卡塔恩再一次回到大家面前。

    Kyle Katarn returns Jedi Outcast, a follow up game from LucasArts scheduled for a 2002 release.

    youdao

  • 防御者”1994年卢卡斯艺界空战模拟计算机游戏星球大战:TIE战斗机》设计的。

    The TIE defender was developed for the 1994 LucasArts space combat simulator computer game, Star Wars: TIE Fighter.

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  • 2001年的电子游戏星球大战:欧比—》(卢卡斯艺界发行)里,科思作为关的任务出现。

    In the 2001 video game Star Wars: Obi-Wan (published by LucasArts), Koth figures as a level objective.

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  • 直到开发《原释放》电子游戏时,本土费卢西亚人才设计出来。款游戏2008年卢卡斯艺界发布

    The native Felucians were not established until the development of The Force Unleashed video game, released by LucasArts in 2008.

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  • 设计师们下来卢卡斯艺界星球大战:共和突击队设计主角时,知道不会是个常规克隆人也不会是个“超级士兵”。

    When the designers of LucasArts' forthcoming Star Wars Republic Commando sat down to design their main character, they knew he wouldn't be a regular clone, nor would he be a "super-soldier."

    youdao

  • 设计师们下来卢卡斯艺界星球大战:共和突击队设计主角时,知道不会是个常规克隆人也不会是个“超级士兵”。

    When the designers of LucasArts' forthcoming Star Wars Republic Commando sat down to design their main character, they knew he wouldn't be a regular clone, nor would he be a "super-soldier."

    youdao

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