新的动画制作技术与传统的动画技术相比,具有高效、易实现、易扩充等一系列优点。
Comparing with traditional technology of animation making, this technology has the advantages of high efficiency, easy implementation and updated.
当前的角色动画制作技术,依赖于有经验的动画师,是一项需要大量的体力与脑力劳动的工作。
The current character animation techniques rely on experienced animators, and is a heavy physical and mental work.
该协议利用IBM的技术帮助加快动画制作的进程,并使其效果更实时。
The deal USES IBM technology to help speed up the animation process and make it more real-time.
在《与恐龙同行》中,设计师们制作了恐龙的模型,然后使用3d捕捉技术来创建具有真实感的动画模型。
On Walking with dinosaurs, artists made models of dinosaurs, with the 3d capture technology then used to create realistic animated models.
动画片绘制者设计、创作或制作动画片的人,如艺术家或技术人员。
One, such as an artist or a technician, who designs, develops, or produces an animated cartoon.
全面理解并掌握各种动画技术制作多边形网格,NURBS和细分表面模型。
Comprehension and mastery over animation techniques to manipulate Polygonal Mesh, NURBS and Subdivide Surface models.
当然还有其他的技术制作方式,但是这是制作高品质动画最好途径。
Of course, there are some other techniques, but this is still the best way to get high-quality animation.
就技术而言,制作游戏和动画几乎一样。至少他们的理念是有共性的。
Tajiri: The technology in making games and in making anime is really similar. There are common concepts.
结果制作完成的多媒体课件,可对药剂学教学中常用实验技术进行生动形象的动画讲解和操作演示。
Results With this multi media courseware, the experimental techniques of pharmaceutics can be explained and illustrated in computer animation.
就技术而言,制作游戏和动画几乎一样。
Tajiri: The technology in making games and in making anime is really similar.
1995年迪士尼公司和皮克斯公司制作的《玩具总动员》是第一部完全运用电脑技术制作的动画电影。
Toy Story, produced by Walt Disney Productions and Pixar Animation Studios, became the first full length feature film animated entirely by computer when it was released in 1995.
笔者在二维动画和三维动画制作经验的基础上,运用科学思维和艺术思维相结合的方法,对动画数字技术进行了论述。
Based on the experience of two-dimensional animation and three-dimensional animation, the author discusses the digital animation techniques by combining scientific thinking and artistic thinking.
动画时机课程教授在计算机制作动画时,对时间、节奏和二元动画技术三体的经典处理手法。
This course is a classical - animation approach to timing, rhythm and 2d animation techniques as they apply to computer animation.
短篇定格动画的制作技术难度低、创作周期短,这是它受到动画初学者青睐的主要原因。
Short Stop-motion Animation fixed low technical difficulty, and can be quickly made. so it becomes more and more popular in beginners.
本文主要在计算机图形学的基础上,研究了动画制作中矢量化绘图、编辑、动画关键帧插值技术以及动画的实现方法。
This thesis is based on the computer graphic study, doing research in the drawing and editing of vector graphic, animation key frames and the realization of cartoons.
最后根据分析摄影中的各种技术的功能和作用,再结合动画制作实例,明确证实了摄影技术在动画制作中的重要作用。
Finally, according to the analysis of various technical functions of photography, and combined animation, it clearly confirms that photography technology plays an important role in the animation.
本文研究了数字二维动画制作流程,并着重分析了数字二维动画中的两个核心技术环节,数字上色和数字合成。
This paper introduces a execution flow of 2d Animation making, and focuses on the analysis of digital tinting and digital composition, which is two essential part of 2d Animation.
应用这一技术相继研发了第一版《天鹅》系统和基于先进的三维动画制作软、硬件的新版动画自动生成系统。
Applying this technology, Swan system and automatic animation generation system based on some powerful 3d software and hardware are successively developed.
《动画制作》是高校教育技术专业多媒体及网页制作方向的专业技能课程之一,是一门操作性和实践性很强的课程。
The Movie Design is one of the professional technology courses in the curriculum of the direction of the education technology professional multimedia and web page creation.
《动画制作》是高校教育技术专业多媒体及网页制作方向的专业技能课程之一,是一门操作性和实践性很强的课程。
The Movie Design is one of the professional technology courses in the curriculum of the direction of the education technology professional multimedia and web page creation.
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