如果你打算把游戏逻辑的任何一部分嵌入引擎,那么在以后计划对它进行重用时,你得准备着去面对无数的问题和修改。
If you embed any of your game logic in the engine itself, don't plan on reusing it later without lots of problems and modifications.
如果你打算把游戏逻辑的任何一部分嵌入引擎,那么在以后计划对它进行重用时,你得准备着去面对无数的问题和修改。
If you embed any of your game logic in the engine itself, don't plan on reusing it later without lots of problems and modifications.
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