主线程监守世界并报告入侵进度。
The main thread watches the world and reports on the invasion's progress.
因此,主线程有时也被叫做UI线程。
As such, the main thread is also sometimes called the UI thread.
这将把调用进程的主线程转换为控制分派器。
This transforms the main thread of the calling process into the control dispatcher.
如果未找到任何消息,主线程休眠10秒钟。
If no message is found, the main thread sleeps for 10 seconds.
这阻塞了主线程但是在另一个线程上执行代码。
This blocks the main thread but executes the code on another thread.
应用程序主线程用JNI环境。
主线程会侦听缓冲队列,并服务其接收的请求。
A main thread will listen to the buffered queue and will service the requests it receives.
只有一个主线程的时候,不需要锁操作。
When only the main thread exists, no lock operations are needed.
任何在主线程上运行的这类操作都会导致应用程序冻结。
Any long running operation that operates on the main thread will cause an application to freeze up.
它是启动过程中隐式创建的主线程,执行main方法。
It's the main thread that is implicitly created on process startup and executes the main method.
假设主线程将创建三个新线程:线程a、线程b和线程c。
Let's say you have a main thread that creates three new threads: threads "a", "b", and "c".
这个函数将在 worker向主线程返回数据时被调用。
This is the function that is called whenever the worker sends data back to the main thread.
主线程的ee被做为嵌入域在CVMglobals被分配。
The ee of the main thread is allocated as an embedded field in CVMglobals. The others are malloc 'ed.
主线程:锁定互斥量并增量threadcount。
当此worker完成其作业后,它会向主线程发送回一个消息。
When the worker finishes its work, it will send a message back to the main thread.
主线程也可以通过访问它接收到的消息的data属性来访问该数据。
That data is also available to the main thread by accessing the data property of the message it receives.
我们的主线程一直等待输入任务单元结束时产生的事件信号。
Our main thread waits on an event that is signaled when input is dying.
上面的代码,将在某个线程创建时抛出任何异常在主线程中。
This code will assure that any exception which occurred during thread creation will be raised in your main thread.
因为主线程单独负责所有客户机间的多路复用,因此我们不能让它阻塞。
Because the main thread is solely responsible for multiplexing between all clients, we cannot afford to allow it to block.
当你的异步数据来更新模型,然后派遣一块更新主线程的UI。
When your asynchronous data comes in update the model, then dispatch a block to update the UI on the main thread.
你需要做一些线程安全工作,确保UI修改代码被发送到主线程。
You need to do some thread safety work and make sure that UI modifying code gets sent to the main thread.
主线程等待事件的发生,然后将事件传给合适的工作线程来处理。
Once the event has been passed on, the boss thread goes back to waiting for another event.
应用程序启动时,系统会为它创建一个名为“main”的主线程。
When an application is launched, the system creates a thread of execution for the application, called "main."
此函数的惟一缺陷是:它在主线程上执行,因此,在此期间,它会阻塞与用户的任何交互。
The only problem with this function is that when it periodically executes, it executes on the main thread and thus blocks any interactions from the user during that time.
在这个被称为“并行管道”的模型下,主线程将会在另一个线程产出结果的同时进行循环处理。
In this model, called Pipelining, the main thread is used to loop through the results as they are produced by the other threads.
在创建一个SPU线程时,这个库就创建一个新线程,它负责管理与主线程异步的spu上下文。
When an SPU thread gets created, the library will create a new thread that manages the SPU context asynchronous to the main thread.
第二个pthread_create调用后,主线程和线程b都可以假定线程a存在(或已停止)。
After the second pthread_create call, both the main thread and thread "b" can assume that thread "a" exists (or has stopped).
你可以不。用户界面必须从主线程更新。不管你有什么理由不想做从主线程,因此是无效的。
You can not. UI must always be updated from the main thread. Whatever your reason for not wanting to do it from the main thread, that reason is invalid.
一个用户会话有一个相关联的主线程;根据处理客户机请求的方式不同,可能有许多其他线程。
There is one primary thread associated with a user session, and there could be many more depending on how client's requests are being processed.
然而,就在第二个create调用返回后,主线程无法假定是哪一个线程(a或b)会首先开始运行。
However, immediately after the second create call returns, the main thread can't assume which thread (a or b) will actually start running first.
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