艺术家运用科技,将身体影像与现场的肢体动作重叠相交,进而思考虚实幻化。
The artists interact with video and live-feed projections to intersect the digital body and the material body, considering the absence and presence, and confronting the texture of impermanence.
动作的设计则需要遵循运动规律,如动作的预备、反应,加减速度与力的原理,惯性,跟随重叠动作以及夸张与变形。
The design is to follow the movements' rule, such as movement speed, preparation, the inertia, overlapping action, exaggeration and distortion.
动作的设计则需要遵循运动规律,如动作的预备、反应,加减速度与力的原理,惯性,跟随重叠动作以及夸张与变形。
The design is to follow the movements' rule, such as movement speed, preparation, the inertia, overlapping action, exaggeration and distortion.
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