这是一个电子游戏中特有的英语词,就是在游戏中杀伤对手的意思。
Neil: Well, frag is an expression from computer games. It means to kill your opponent.
GLaDOS即使不是一个电子游戏史上最好的角色,她也必定是最令人难忘的。
If GLaDOS isn't the bar-none best character in videogame history, she's certainly the most memorable.
除了作为电脑运动员这一职业外,他还与另外两位专业玩家打理一个电子游戏网站。
Apart from his own career as a cyber athlete, he runs a video games website with two other professional players.
屏幕上的一个点就像你在玩电子游戏时见到的那样。
A point right on the screen is much like you might find when playing a video game.
电影、电视和电子游戏充满了枪战和流血,人们可能会问一个很合理的问题,那就是一个将家庭暴力视频作为娱乐的社会出了什么问题。
Movies, Television and video games are full of gunplay and bloodshed, and one might reasonably ask what's wrong with a society that presents videos of domestic violence as entertainment.
他很快就找到了他想要的游戏,但当他把它从架子上拿下来时,他看到旁边有一个高尔夫球电子游戏。
He found the game he wanted quickly, but as he took it off the shelf, he saw a golf video game next to it.
一个十岁的孩子可以很容易地在电子游戏中升级。
A ten-year-old child can move up through the levels of a video game easily.
假设你和一些朋友坐在一起玩电子游戏,这时有人提到了你最喜欢的其中一个游戏。
Say you're sitting around with some friends playing video games and someone mentions a game that happens to be one of your favorites.
人们花在玩电子游戏上的时间从平均每天不到一小时增长到一个半小时。
Time spent playing video games rose from under an hour a day to an hour and a half on average.
但是,这是一个有趣的初步研究结果,而且它和许多研究一样都表明,在行为改变方面,电子游戏和社交网站能够产生积极结果。
But it's an interesting preliminary finding and it fits in with a number of studies that indicate that video games and social networking can yield positive results when it comes to changing behaviors.
如果他们的孩子有了一个新的无限玩游戏的借口,许多家长将会希望未来的研究会显示玩电子游戏必须、肯定要有一些害处。
If their children have a new excuse forunlimited gaming, many parents will now be hoping that further research showsthat there must, surely, be some detrimental effects.
任天堂的新电子游戏《时尚通》让你摇身变成一个流行时装精品店的经理。
Nintendo's new Style Savvy video game puts you in the role of the manager of a chic clothing boutique.
不错,孩子们喜欢电子游戏,但是想一下你自己的经历:你能回忆过去几十年里哪怕是一个教育幻灯片么?
Sure, kids love videogames—but think of your own experience: can you recall even one educational filmstrip of decades past?
毕竟,日本是一个工薪族在上班路上狂看漫画的国家,还是一个家庭主妇也是电子游戏狂热者的国家。
After all, this is the land where salarymen pour over comic books on their way to work and where stay-at-home moms are also videogame afficionados.
ErikYehl -一个金发,低声细语,喜欢打篮球和电子游戏的男孩-由于口吃,觉得看这部电影心理很难受,因为他自己也有同样的遭遇。
For Erik Yehl, a fair-haired, soft-spoken boy who loves basketball and video games, the film was sometimes tough to watch, because it hit so close to home.
现代电子游戏的开发通常需耗时数年,耗资约几千万美元,并提供一个平均耗费玩家50小时来通关的故事情节。
Modern video games take several years and perhaps $10m to create, and typically provide a storyline that takes an average player around 50 hours to complete.
这项研究的一个启示就是:大众的反应时间将会随着需要快速反应的电子游戏的兴起而改善。
One implication of this work is that reaction times in the population will probably improve with the rise of fast-action video-games.
素材编译器其实是一个构建系统,将一系列媒体文件转换成用于电子游戏最终构建版用到的媒体文件。
An asset compiler is a build system which transforms a set of media files into the media files needed for the final build of a video game.
世界卫生组织说大概全球的三分之一的小孩都没有得到足够的锻炼,而电子游戏就是其中的一个原因。
The World Health Organization saysnearly a third of Earth's kids are not getting enough exercise, and video gamesare part of the problem.
下面我们将为大家带来15个电子游戏公司的老商标和新商标。你,喜欢哪一个呢?
Below, Geekosystem has put 15 video game companies' old-school logos side-by-side with their modern counterparts. Which do you like better?
一家电脑游戏网站投票选举他为对电子游戏界影响最大的18个人之一,对一个几乎不玩电脑游戏的人来说,这是个相当高的荣誉。
One gaming website voted him the joint 18th-most-influential person in computer games, quite an honour for someone who hardly played them.
在一项新的研究中,Stony Brook大学的科学家们将让一些夫妇们在大脑被扫描的过程中一起玩一个或单调或刺激的电子游戏。
In a new study, the Stony Brook scientists will have couples playing either a mundane or exciting video game together while their brains are being scanned..
索托梅约:若一款电子游戏描绘一个火神(Vulcan)与人作对,受到致残和虐待,会不会受法案影响?
Sotomayor: would a video game that portrayed a Vulcan as opposed to a human being, being maimed and tortured, would that be covered by the act?
如果他们的孩子有了一个新的无限玩游戏的借口,许多家长将会希望未来的研究会显示玩电子游戏必须、肯定要有一些害处。
If their children have a new excuse for unlimited gaming, many parents will now be hoping that further research shows that there must, surely, be some detrimental effects.
我认为下一个巨变就是电子游戏在教育中的运用。
I think the next big change will come from the use of video games in education.
我认为下一个巨变就是电子游戏在教育中的运用。
I think the next big change will come from the use of video games in education.
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