This is important for developers to write high-performance applications, and ultimately affects the success of the language.
这对编写高性能应用的开发者来说非常重要,最终将会影响该语言的成功。
These chapters give you some guidelines and examples that will help you write high-performance programs for multicore programs.
这些章节为您提供了帮助您书写用于多核计算机的高性能程序的一些指导和实例。
In addition, a flexible language framework is provided for interacting with the common language runtime (CLR) to write high-performance programs.
另外,还提供了一个灵活的语言框架来与公共语言运行库(CLR)相交互以便于编写高性能的程序。
API Enhancements Game developers can now more easily write high-performance hardware shading plug-ins for Maya using the new API for hardware shaders.
API改进游戏开发人员现在可以使用新的硬件材质api,更轻松地为Maya编写高性能的硬件着色插件。
API Enhancements Game developers can now more easily write high-performance hardware shading plug-ins for Maya using the new API for hardware shaders.
API改进游戏开发人员现在可以使用新的硬件材质api,更轻松地为Maya编写高性能的硬件着色插件。
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