• An attacking creature becomes an unblocked creature during the declare blockers step of the combat phase if no creature blocks it.

    一个攻击生物在战斗阶段中的“宣告阻挡者步骤”中,如果没有生物阻挡它,它便成为一个未受阻挡的生物。

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  • Attrition: Damage and losses to men and equipment not directly caused by player initiated combat. Attrition occurs during the phasing players logistics phase.

    损耗:不是由玩家发动的战斗造成的人力和装备损坏和损失。损耗在当前玩家回合后勤阶段发生。

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  • The combat efficiency of equipments depends on maintenance support capability of equipments in the usage phase. Modern war has more and more demands on the maintenance support of equipments.

    装备使用阶段的维修保障能力在很大程度上制约着装备作战能力的发挥,现代高技术战争对装备的维修保障能力提出了越来越高的要求。

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  • A fighter affected by War fury is plunged into a state of uncontrolled destructive madness. This Ability is activated before the Initiative roll, in the Hand to Hand Combat phase.

    由于战争暴怒影响的战士会进入不受控制破坏性疯狂性的状态,在近战攻击阶段中。

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  • At the beginning of each player's pre-combat main phase, add GG to that player's mana pool.

    加GG是在每个牌手的第一行动阶段开始的时候,不可选。

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  • At the beginning of each player's pre-combat main phase, add GG to that player's mana pool.

    加GG是在每个牌手的第一行动阶段开始的时候,不可选。

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