Ray tracing, used during generating realistic images, is systematically introduced in this article. And some improving methods are given for shadow test and antialiasing.
本文对逼真图形生成过程中所使用的光线跟踪法作了系统的介绍,并对其中的阴影测试及抗阶梯效应的几种改进方法作了说明。
Ray tracing, used during generating realistic images, is systematically introduced in this article. And some improving methods are given for shadow test and antialiasing.
本文对逼真图形生成过程中所使用的光线跟踪法作了系统的介绍,并对其中的阴影测试及抗阶梯效应的几种改进方法作了说明。
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