Very realistic graphics with amazing quality.
非常逼真的图形与令人惊叹的品质。
This article presents some methods of realistic graphics processing in furniture CAD.
本文介绍了傢具CAD真实感图形处理中的一些方法。
By setting up reasonable parameters of graphics, a more realistic graphics has been displayed.
设置了合理的图形显示参量,实现了较为真实的图形显示。
Applying these methods to enamels realistic graphics generation, it is quickened and the images are more realistic.
把这些方法运用到搪瓷产品的真实感图形生成中,图形生成速度较快、真实感较强。
What is the use of photo-realistic graphics and surround sound, after all, if in-game items do not behave realistically?
毕竟,如果游戏中人物的行为表现不具真实性,那么那些逼真的画面、环绕的立体声还有什么用呢?
This method is identical with the practical model, which may generate the realistic graphics and the display speed is very fast.
该方法与实际模型较为一致,且显示速度快,可产生逼真的真实感图象。
Used with the OpenGL application program interface (API), the ODE generates photo-realistic graphics with realistic physics, as well.
与OpenGL应用程序编程接口(API)一起使用,ODE就可以生成由真实相片构成的图形,并且具有真实的物理特性。
Technique of generating realistic graphics especially for those irregular objects is one of the most challenging, active subjects in computer graphics.
在计算机图形学研究领域,不规则物体的真实感图形生成技术一直是最具有活力、最具有挑战性的研究方向之一。
Description: Various models of tanks, a lot of dangerous missions, and realistic graphics - all this awaits those who ever wanted to experience all the military power the tank!
描述:各种型号的坦克,很多危险的任务,真实的的图形效果,想要尝试军事坦克生活得人正在期待着这游戏的出现。
Chapter 2 introduces the process of the realistic graphics: situation - model view-change visual threshold -cut hidden-side eliminating and visible bright-ness calculation, etc.
论文第2章介绍了真实感图形的生成过程。真实感图形的生成包括场景造型、取景变换、视域裁剪、消除隐藏面及可见光亮度计算等过程。
Or add transparent graphics with computed transparencies perpendicular to the Earth plane to create a more realistic layered effect for all viewing angles.
或者,添加与地平面垂直的、计算出透明度的透明图形,创建针对所有视角的更真实的分层效果。
POV-Ray is one of the grandfather's of realistic 3d graphics creation software, full of those massive numbers-crunching tasks and perfect for our test.
POV - Ray是逼真3d图形创建软件的始祖之一,它完全由那些进行大量数字处理的任务构成,非常适合我们的测试。
Sony's Move for PlayStation 3 added more realistic games, graphics and highly acute player control.
接着索尼为Playstation3量身打造Move,并融入更多逼真游戏、图形以及高精度的玩家操控体验。
That's something that doesn't look good with hyper realistic style graphics.
所以如果用过度写实的风格画面并不是一个明智的选择。
Realistic image synthesis of high complex natural scenes has been always a challenging topic in computer graphics.
合成高度复杂自然场景一直是计算机图形学中的一个富有挑战性的课题。
The human face is the most familiar organ to us, but it is a difficult problem in the area of computer graphics to synthesize realistic human face.
人脸是我们最熟悉的器官,但真实感人脸合成却是计算机图形学领域中最困难的问题之一。
Realistic and detailed graphics make every level of Bridge Construction Simulator come to life and even offer a slight consolation when you fail as a constructor.
现实和详细的图形使桥梁建设模拟器的各个层面来生活,甚至提供了一个轻微的安慰,当你失败,因为一个构造函数。
Realistic Incredible graphics that create a real atmosphere of Paris, Pisa and New York.
创造巴黎,比萨和纽约的一个真实逼真的气氛令人难以置信的图形。
The contradiction between the realistic and real-time of the shadow rendering algorithm has been a fundamental and difficult problem in computer graphics and virtual reality technology.
阴影绘制算法的真实感和实时性之间的矛盾,是计算机图形学和虚拟现实技术目前所要解决的一个基本难题。
For realistic image synthesis in computer graphics, the interreflection of light between surfaces is governed by an integral equation-radiosity integral equation.
在计算机真实感图形生成中,景物之间的光能传递可以归结为一个积分方程——辐射度积分方程。
The realistic representation of lighting effect is one of the key topics in real-time computer graphics.
真实的光照效果模拟一直是计算机图形学中一个倍受瞩目的课题。
In this second volume of computer Graphics for Artists the author, Andrew Paquette, guides the reader through the creation of realistic computer-generated backgrounds and characters.
在这第二卷的计算机图形艺术家的作者,安德鲁·帕克特,引导读者通过建立切合实际的计算机生成的背景和特点。
With the rapid development of computer hardware and its peripheral equipment, how to realistic simulation the natural landscape become a most challenging area of research directions in graphics.
随着计算机硬件以及其外围设备的飞速发展,如何逼真的模拟自然景物,成为图形学领域中最具有挑战性的研究方向之一。
Realistic 3d face modeling and animation is the research focus in computer graphics and computer vision, and has many challenging open problems.
真实感三维人脸建模和人脸动画是计算机图形学、计算机视觉领域最根本、最困难的问题之一,也是近年来国际上最活跃的研究热点。
Realistic rendering of complex natural scenes is a challenging research topic in computer graphics.
生成高度真实感的虚拟自然场景一直是图形学研究领域中的一个富有挑战性的难题 。
With the era of programmable graphics hardware, shader replaces the traditional fixed rendering pipeline to achieve more realistic effects.
随着可编程图形硬件时代的到来,着色器替代了传统的固定渲染管线以实现更加逼真的图像效果。
An improved scan line method for generating and displaying realistic 3-d graphics is presented. Its advantages are less memory space required and higher speed of operation.
本文提出了一种改进的扫描线方法,用以产生和显示逼真三维图形,这种方法的优点是要求内存量较小,运算速度较快。
However, these appearances are important element in realistic image simulation, that's why the simulation of irregular things has become one of the hottest research points in computer graphics.
然而这些现象在真实感图形模拟中又是不可缺少的重要元素,因而不规则事物模拟一直是真实感图形模拟的研究热点之一。
Using methods of Computer Graphics, modelings and realistic IR images of buildings in different seasons and at different time in a day were realized and drawn.
运用计算机图形学方法实现了其造型,并绘制出该建筑物在一年不同季节及在一天不同时刻的真实感较强的红外图像。
Building realistic 3d face models is a challenging task in the field of computer graphics.
创建逼真的三维人脸模型是计算机图形学领域一个极富有挑战性的课题。
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