• You can define other threads by configuring the report widget.

    您可以配置报告小部件来定义其他线程。

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  • If any other threads were to read the values, you would see no change.

    如果任何其他线程想要读取该值,将看不到任何变化。

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  • If no other threads are available for execution, then processors may sit idle.

    如果没有其他的线程可供执行,那么处理器就将空闲。

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  • Also, many other threads and processes may be started to carry out various tasks.

    同样,启动其他众多线程和进程来执行不同任务。

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  • Usually, the main use of a semaphore is to synchronize a thread?s action with other threads.

    通常,信号的主要用途是同步某个线程与其他线程的动作。

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  • You can pass this object in to other methods -- in other threads -- and not worry about it at all.

    可以将该对象传递到其他线程中的其他方法,而且根本无需担心。

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  • Once the thread has finished with the object, it releases it so that other threads can then gain access.

    一旦该线程完成对该对象的处理之后,便释放该对象,以便其他线程可以进行访问。

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  • The first thread locks the mutex and appends data to the queue, while the other threads wait for their turn.

    第一个线程锁住互斥并把数据添加到队列中,而其他线程等待轮到它们操作。

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  • The longer a synchronized code block requires for execution, the longer other threads wait to enter that block.

    同步代码块所需的执行时间越长,其他线程等待进入该代码块的时间就越长。

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  • These operations are "atomic;" they always happen together, without any other threads executing in between them.

    这些操作是“原子操作”;它们总是一起执行,没有任何其他线程在它们之间执行。

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  • The purpose of the sleep is to allow the garbage collector to finish up after it has released the other threads.

    休眠的目的在于给垃圾回收器充分的时间,在释放其他线程之后完成工作。

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  • If you want to change state in a way that other threads will see it, then you might want to use Clojure's atoms.

    如果想以其他线程可见的方式来变更状态,可能需要采用Clojure的atoms。

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  • For other threads waiting on the same mutex, this has a negative effect, because the wait time is now even longer.

    这对于等待同一互斥锁的其他线程有不利影响,因为等待时间现在会更长。

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  • There's the race condition caused by other threads banging on your collection while the add or remove is taking place.

    当添加或移除元素时,存取集合的其他线程会引起竞争条件。

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  • The one major difference, mentioned above, is that these blocking reads and writes can be interrupted by other threads.

    唯一的主要差别,如上所述,是这些阻塞读和写可以被其它线程中断。

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  • If main finishes before the threads it has created and exits with pthread_exit , the other threads continue to execute.

    如果main在它创建的线程之前完成,并使用pthread_exit退出,那么其他线程将继续执行。

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  • Different threads can successively call the function and modify the data without informing the other threads that are using the data.

    不同的线程可能会先后调用那个函数,并且修改那些数据时不会通知其他正在使用此数据的线程。

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  • To fix this problem, Android offers several ways to access the UI thread from other threads. Here is a list of methods that can help.

    为了解决以上问题,Android提供了几种途径来从其它线程中访问UI线程。

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  • Then net effect is that we will end up with a longer critical section which may result in other threads stalling and reduced throughput.

    这种做法带来的真正效果是我们获得了一个更长的临界区,它可能导致其他线程受到拖延从而降低吞吐量。

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  • Contention for these locks from other threads, and also locks to be acquired during finalization, might occur and can result in deadlock.

    其他线程可能会争用这些锁和在终结期间将获取的锁,进而导致死锁。

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  • Each thread can see only the value associated with that thread, and is unaware that other threads may be using or modifying their own copies.

    每个线程只能看到与自己相联系的值,而不知道别的线程可能正在使用或修改它们自己的副本。

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  • The is_dumping global variable is used to stop other threads from changing the contents of the buffer once a signal has been received to dump data.

    一旦接收到了转储数据的信号,将使用 is_dumping全局变量禁止其他的线程更改该缓冲区的内容。

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  • An algorithm is said to be wait-free if every thread will continue to make progress in the face of arbitrary delay (or even failure) of other threads.

    如果每个线程在其他线程任意延迟(或甚至失败)时都将持续进行操作,就可以说该算法是无等待的。

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  • Android offers several ways to access the UI thread from other threads. You may already be familiar with some of them but here is a comprehensive list.

    Android提供了几种不同的方式来通过其它线程访问UI线程。

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  • In a thread-safe program, only one writing thread can modify the variable; other threads can read the up-to-date value by declaring the variable volatile.

    在一个线程安全的程序中,只有一个写线程能够修改这个变量;而其他的线程则可以读取volatile声明变量的最新值。

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  • Critical sections operate on the principle of mutual exclusion (when a thread is within a critical section, all other threads are excluded from entering).

    临界段操作时坚持互斥锁(mutual exclusion)原则(当一个线程处于临界段中时,其他所有线程都不能进入临界段)。

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  • In a multiprocessing environment, the processing time for a thread is related to the availability of system resources and synchronization with other threads.

    在多处理环境中,线程的处理时间与可用系统资源以及与其他线程的同步有关。

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  • As long as you append to the front of the list, you won't even have to touch the existing list structure, allowing other threads to iterate through it freely.

    当向列表前添加元素时,甚至不必修改现有的列表结构,就可以让其他线程自由地遍历它。

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  • As long as you append to the front of the list, you won't even have to touch the existing list structure, allowing other threads to iterate through it freely.

    当向列表前添加元素时,甚至不必修改现有的列表结构,就可以让其他线程自由地遍历它。

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