Can the value of y be predicted from the value of x?
能从x值推知y值吗?
这是y,这是x。
Well, what is this distance? It is just y,or maybe absolute value of y.
这里的距离是什么?是y,准确地说是y的绝对值。
这就是y的方程。
How does it change because of y?
它怎么随着y发生改变呢?
where y represents the total original staff.
这里y代表原有人员总数。
现在看y轴方向。
So, here that means we keep y constant.
这意味着,y保持为常数。
The Panel itself has x and y coordinates.
Panel本身具有x和y坐标。
And, that depends on the value of y.
这要取决于y的值。
For velocity in the x, y, or z direction.
对于x,y,或z三个方向的速度。
And this is the direction, positive direction, of y.
这个方向,是y的正方向。
So, it's actually a function of maybe x, y, z.
因此它实际上可能是x,y,z的函数。
Once again, this is specified using an (x,y) coordinate pair.
同样,这个位置也要用一对 (x,y)坐标来指定。
Obtain the location of a cell (x, y) in the matrix.
获取矩阵中单元格的位置(x,y)。
What is the acceleration in the y direction at time zero?
那y方向上,0时刻的加速度是多少?
x, y and z, in terms of t, are given here.
这是x、y、z与t的关系。
If you move in the y direction, it decreases at a constant rate.
如果你在y轴的方向上移动,函数值将匀速地减少。
OK, and now, what are the values of y for each case?
那在每种情况下y取什么值呢?
After reading the value of x in %edx, it allocated the same register for y.
在读取了 %edx中x的值后,它为y也分配了相同的寄存器。
Using the moveTo (x, y) method, the pen can be moved to a new position.
通过使用moveTo (x,y)方法,可以将画笔移动到一个新的位置。
Let's first decompose this force as we did before, in the y direction.
还是照惯例,把力分解到y方向。
The top left corner of any component is represented by x and y values.
任何组件的左上角都由x和y 值表示。
These are the rates of change of x, y, z when we change u.
这些是u变化时,x,y,z的变化率。
And I will call this direction y, as I always do perpendicular to the surface.
照惯例把垂直方向,设为y方向。
So, we have a function of x, y, z, t, and we have another function here.
有一个关于x,y,z和t的函数。
OK, so if we fix y, well, where do we enter the region, and where do we leave it?
固定y的值,那么从哪里进入该区域,又从哪里离开呢?
假设y的值为33。
Remember, the Y-axis is still 1000 pixels high.
要记住,y轴仍然是1000个像素高。
You can also change the units on the Y-axis.
您还可以更改y轴上的单位。
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