• A state machine has several states.

    状态机具有多种状态。

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  • What is a state machine?

    什么是状态机?

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  • I'm closing in on a working state machine.

    我得到了一个能正常运行的状态机。

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  • All the parts of a business state machine.

    业务状态机的所有部分。

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  • A simple state machine input loop in Python

    Python中一个简单的状态机输入循环

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  • Next, I build a state machine, step by step.

    接下来,我将逐步构建一个状态机。

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  • The state machine is starting to take shape.

    状态机开始逐渐成型。

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  • See Figure 4 for the lifecycle state machine.

    生命周期状态机请参见图4。

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  • The MediaRecorder operates as a state machine.

    MediaRecorder作为状态机运行。

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  • Right now, the state machine is too permissive.

    目前,状态机缺乏严密性。

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  • In Figure 1, the state machine starts at node 1.

    在图1中,状态机从节点1开始。

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  • A convenient place to put the state machine code.

    能够方便放置状态机代码的位置。

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  • My understanding of the state machine is evolving.

    我对状态机的理解在不断演变。

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  • Also consider whether you even need a state machine.

    还请考虑您是否需要使用状态机。

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  • For example, consider the state machine in Figure 9.

    例如,考虑图9中的状态机。

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  • At this point, I have a simple working state machine.

    现在,我具有一个可简单运行的状态机。

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  • The state machine ends when it reaches a final state.

    状态机在到达最终状态后就会结束。

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  • This state machine has three states and two transitions.

    此状态机有三种状态和两种转换。

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  • Escalations are like timers in a business state machine.

    升级就像业务状态机中的计时器。

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  • The following example shows how to build a state machine.

    以下的示例展示了如何构建一个状态机。

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  • I'll start to work some transitions into the state machine.

    我将开始对状态机进行一些转换。

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  • A business state machine can be implemented by a BPEL process.

    业务状态机可以通过BPEL流程来实现。

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  • How to debug a state machine (or any component, for that matter).

    如何调试一个状态机(或其任意组件)。

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  • You used the finite state machine pattern to design this behavior.

    我们使用有限状态机模式设计了这种行为。

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  • In this case, my state machine should remember two different states.

    在本例中,我的状态机应该记忆两种不同的状态。

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  • The following simple example is a case when you need a state machine.

    下面这个简单的例子说明了需要使用状态机的情况。

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  • Complex business logic simulation with runtime variable state machine.

    包含运行时变量状态机的复杂业务逻辑模拟。

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  • Use the state machine implementation if the process logic is event driven.

    如果流程逻辑为事件驱动的,则使用状态机实现。

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  • A state machine basically consists of states with transitions between them.

    状态机主要由状态和状态之间的转换构成。

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  • The final step in this article is to actually do a state machine transition.

    本文的最后一个步骤是实际执行一次状态机转换。

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