数据和传输映射。
Compare these mappings in Table 1.
表1对这些映射进行了比较。
Step 4: Create Hibernate mappings.
第4步:创建Hibernate映射。
Then the role mappings are defined.
然后定义角色映射。
Next, you will update the mappings.
接下来将更新这些映射。
No matching mappings were found.
找不到匹配的映射。
Then there are two role-mappings.
然后有两个role - mappings。
Correct way to handle nested mappings.
处理嵌套映射的正确方法。
This article describes these new mappings.
本文将对这些新映射进行介绍。
Repeat this process for the next five mappings.
对接下来的五个映射重复此过程。
Review the mappings, and if satisfied click OK.
查看映射,如果满意的话就单击ok。
For that purpose, friendly URL mappings are applied.
为此,需要应用友好的URL映射。
Now you need to define the role to user/group mappings.
您还需要定义角色到用户/组的映射。
Next, you set up custom mappings for the two local elements.
接下来,将为两个局部元素建立自定义映射。
Once inside the Local map you can create the child mappings.
进入Localmap后,您可以创建子映射。
Most of the tools support namespace to package name mappings.
大多数工具都支持名称空间到包名的映射。
Step 4: Write type mappings for the client and server pieces.
第4步:为客户机和服务器段编写类型映射。
You cannot have two field mappings to the same type of artifact.
您不能拥有同一类型工件的两个区域映射。
Those are mappings from "family name" to "surname," for example.
例如,从"familyname"到"surname,"的映射。
Let's now see the data structure used to store the mappings.
接下来让我们看看关于映射的数据结构的存储。
Some memory has to be used to keep track of all those reverse mappings.
不得不用一些内存来保持对所有那些反向映射的追踪。
Remove all three action mappings from the action-mappings element.
从action -mappings元素中删除所有三个action映射。
The generation of mappings may be incorporated into your build process.
映射的生成有可能整合进构建流程。
For output parameter mappings, you drag the connection from right to left.
对于输出参数映射,您从右向左拖动连接。
There are also a few other complexities brought about by reverse mappings.
反向映射还带来了一些其他的复杂性。
These drive mappings can be done from Windows or from the DOS command prompt.
可以在Windows 操作系统中,或者在DOS命令提示符下,完成这些驱动器映射。
The mappings you choose here will affect all aspects of your connector design.
所选择的映射会影响到连接器设计的方方面面。
When two different mappings are both defendable, the most obvious one is used.
如果两个不同的映射相互抵制,那么请使用最明显的那个。
From the Mappings window, map top to the output list, and then click Auto map.
从Mappings窗口,将top映射到输出列表,然后单击autoMap。
On the other hand, we want language mappings that are simple and intuitive.
另一方面,我们想要简单直观的语言映射。
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