Fixed issue with 'Raze Location' contract.
固定的问题与“夷为平地”合同的位置。
Fixed issue of hang up when saving by using some type of TF card.
修正了某些tf卡可能在存档的时候死机的问题。
Fixed issue where dead NPCs would occasionally come back to life.
修正死亡后的npc偶尔会复活的问题…囧(还真没遇到过)。
Fixed issue with being unable to play back specific MP4 file properly.
修正了无法播放的MP 4文件中的特定正确。
Fixed issue where guards would not properly report crime if they were pickpocketed.
修正了如果守卫他们被扒了,不会适时地报告犯罪的问题。
Fixed issue where Brother Jason would not appear at Gecko when you escort him there.
固定问题,即兄弟贾森不会出现在壁虎当你护送他。
The Tasks contain information about where the issue will be fixed.
任务包括有关处理问题位置的信息。
Contains all information about where the Issue will be fixed.
包含所有关于处理问题位置的信息。
Fixed the issue which caused the Phoenix to enter and stay in the Tavern area.
修正了导致凤凰可进入并停留于酒馆区域的问题。
Fixed an issue with deleting a save game from the save menu.
修正了一个从保存菜单中删除存档的问题。
Fixed save issue with burnt Salt Licks.
修复保存烧毁的舔盐器时的问题。
Fixed some white screen issue. Like 0122.
修正了一些游戏白屏的问题。比如0122。
Fixed: Issue where edges of hubs had a sharp bowl like cut.
固定的:问题的枢纽边缘有一个锋利的碗状切。
This issue will be fixed with any DLL I release for the game.
这个问题将固定与任何的DLLi释放的游戏。
This issue gives a simulation environment of the fixed-point chip system.
本课题模拟定点芯片环境下的系统实现。
FIXED Client identification number privacy issue.
固定客户识别号码的隐私问题。
Fixed: Issue where cities would stop rolling prefabs to place in the world.
修正:问题在城市将停止滚动问题放在世界。
Fixed WiFi "When screen turns off" battery drain issue.
固定无线“当屏幕关闭”电池耗尽的问题。
Issue with message count update is fixed.
有消息计数更新·问题是固定的。
I haven't found the underlying issue, but it's fixed now.
我还没有发现潜在的问题,但是现在的固定。
修复页面加载问题!
This time, this issue seems to have been fixed.
这一次,这个问题似乎已经得到修复。
This time, this issue seems to have been fixed.
这一次,这个问题似乎已经得到修复。
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