In this equation, G and H are the Lame constants.
在这个方程,G和H是拉梅常数。
The theories of nonsquare constants are mainly studied in this paper.
本文主要研究了非方常数的一些理论。
Why are these constants necessary?
为何需要这些常量呢?
There are no constants at all.
根本没有不变的事物。
You've got the table of constants.
你们已经得到了物理常量表。
Shut time constants were prolonged.
关闭时间常数明显延长。
And you've got your two rate constants out.
你就能得出你的两个速率常量。
These are constants, just like 2 and 3.
这本身就是常量,就好象2和3。
This is the table of constants in its entirety.
这是一张完整的常数表。
The capitalization of constants in the Color class.
将color类中的常量变为大写。
Boolean is the type of the constants true and false.
布尔型的值可以是true和false常量。
Because it, too, is given on your Table of Constants.
因为它在常数表这本书上也有出现。
Anyway it should be better than fixed constants.
不管怎样,这比固定的常量好。
How many of the below are FALSE about constants?
关于常量下面叙述错误有几个?
As you can see, the class begins with String constants.
您可以看到,这个类开始部分是一些String常量。
These constants can be used anywhere in your code.
这些常数可以在代码中的任何位置使用。
In the map file, you can also declare application constants.
在映射文件中,您还可以声明程序常量。
Look for constants starting with KEY_ for the property name.
寻找属性名以key _开头的常量。
To use these constants, you need to include spu_mfcio.h.
要使用这些命令,需要包含 spu_mfcio.h。
After this, you define several constants for your stack frames.
之后,为堆栈框架定义几个常量。
The fundamental constants being constant is an assumption.
基本常数不变仅是一个假设。
Generally, it is a course to determine the integral constants.
通常是一个确定积分常数的过程。
There are three constants in life…change, choice and principles.
生活中有三样是不变的:改变,选择和原则。
Character and string constants support the standard escape sequences.
字符和字符串常数支持标准换码序列。
Enter any custom constants for your application in this text box.
在此文本框中输入应用程序的任何自定义常数。
This is where all the constants used by the class definition are stored.
这里放着类定义所用的所有常量。
There are three constants in life... change, choice and principles.
生活中有三样是不变的:改变,选择和原则。
There are three constants in life... change, choice and principles.
生活中有三样是不变的:改变,选择和原则。
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