他们声称有些电脑游戏助长儿童的暴力行为。
They claim that some computer games encourage violent behaviour in young children.
社交游戏深刻地改变着人们行为的参与度,而且改变剧烈。
游戏引擎将会计算这个脚本并把这个行为和胆怯的巨人相关联。
The game engine will evaluate the script and link this behavior to the cowardly troll.
游戏中大多数的行为并不立刻发生作用。
过度的投入电脑游戏很浪费时间,我们应该控制这种行为。
Too much involve in the computer games is wasting time, we should control our habit.
这听起来也许像是小朋友的游戏行为,但是大人们也这样做。
It might sound like playground behaviour, but grown-ups do it too.
游戏玩家的个人行为怎么能转嫁给企业?。
Theindividual behavior of game player how can impute to enterprise?
游戏的本质就是“博弈”,是一种理性策略行为。
As a kind of rational strategy behavior, game's essence is 'gamble '.
有一种游戏玩法规则叫做即时行为。
Another kind of game play rules is called Emergent Behavior.
移动互联网的机遇,在于让这种游戏行为,可以无所不在。
Mobile Internet opportunities, is that the game behavior, can is everywhere.
本文尝试从玩家角度研究网络游戏消费者行为。
This paper tries to study online-game customer behavior in view of the players.
网络游戏暴力行为的形成机制趋向复杂化。
The cause of net-game-violence activity become more complex.
即使是一个简单的小游戏,所涉及的交互行为也相当的丰富。
There are a large number of alternative behaviors in a single game.
即使是一个简单的小游戏,所涉及的交互行为也相当的丰富。
There are a large number of alternative behaviors in a single game.
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