加入域的用户客户端系统。
客户测试告诉团队系统是否执行用户希望它做的工作。
Customer tests tell the team whether the system does what users want it to do.
对远程用户和客户的影响。
这只在客户端主体存在于服务平台用户注册表中时才能使用。
This will only work if the client principal exists in the service platform user registry.
这个记录列表是呈现给客户机器上的用户的。
The list of records is presented to the user on the client machine.
“极端编程”方法中,用户情景要求一个现场的客户提供部分环境。
Under the Extreme Programming method, user stories require an on-site customer to provide partial context.
另一个成功的客户在最近的一个周末将超过10,000个用户迁移到R5。
Another successful customer recently migrated more than 10,000 users to R5 over the weekend.
例如,一个客户的应用程序可能最多只能够服务5000位用户。
For example, a customer's application may potentially serve a total of 5000 users.
用户下一步需要完成的事情就是WMQTT客户端类的实现。
The next thing you need is an implementation of the WMQTT client classes.
了解该条件的实际客户用户流、业务流,或过程。
Learn that account's actual customer user flow, business flow, or processes.
很多用户都不喜欢复杂客户应用程序的外观。
Many users do not like the look and feel of a thick client application.
但是用户如何才能将正确的内容从客户端应用程序传送到处理程序呢?
But how can you pass the right content from the client application into the handler?
他们需要与客户的IT人员和终端用户进行合作。
They need to work closely with your customer? S it personnel and end users.
但是示例应用程序有两个客户:终端用户和REST客户。
But the sample application has two clients: end users and REST clients.
然而,每个客户外观存储都以指定的用户为对象。
However, each customer facing store can be targeted at the specific audience.
用户在客户端输入请求数据,并提交该数据。
The user enters some request data on the client side and submits the data.
输入客户信息:用户名以及公司(图2)。
Enter the Customer Information: User Name and Organization (Figure 2).
步骤0:用户登录客户端。
如果存在用户体验,那么什么才是客户体验呢?
If this is User experience, then what exactly is customer experience?
如果auth _ type属性是UNIX_AUTH,那么在客户端系统对用户进行身份验证。
If the auth_type attribute is UNIX_AUTH, then the user is authenticated at the client system.
重温Go-ForIt应用的用户情景(客户要求)。
Review the User stories (customer requirements) for the Go-ForIt application.
用于客户端计算机的最后访问的用户名。
The user name used for the last access from the client computer.
游戏客户端通过用户界面向游戏玩家展示信息。
Game clients display information to the game player through the user interface.
每个客户端都可以编写消息,然后广播给所有其他用户。
Each client can write messages that are then broadcast to all other users.
所谓的客户端机器就是您运行调试器用户界面的机器。
The client machine is the machine on which you are running the debugger user interface.
连接由一个特定用户实现,并在可信任的客户端进行。
The connection is made by a specific user and made from a trusted client.
客户端代码调用数据逻辑方法可以捕获用户定义的异常。
Client code calling the data logic method can catch the user-defined exception.
浏览器可能为一个用户请求要求多个客户机请求。
A browser might require several client requests per user request.
示例1 中的EJB客户端可以由用户根据需要执行。
The EJB client from Example 1 can be executed by a user on demand.
为每一个客户机用户创建一个概要文件。
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