普通难度完成游戏。
游戏核心内容在普通难度中就都会展现,也应如此。
The core game content is all going to play out in Normal, as it should.
首领尝试次数限制系统是普通难度和英雄难度共有的特性。
The limited attempt system is a feature of both Normal and Heroic difficulty.
改进了AI的收入率,在普通难度试着使比率不再那么激烈变动。
Revised AI bonus income rates to try and scale less drastically past Normal.
改进了AI的收入率,在普通难度试着使比率不再那么激烈变动。
Revised AI bonus income rates to try and scale less drastically past Normal.
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