To sort of give you a quick taste, if after my death I won't exist, how could anything be bad for me?
让你们先来体会一下,如果在我死后,我不存在了,对我来说怎么会有坏事情?
And I don't know, it's good and bad sometimes.
我不知道这是好是坏。
How can Milton know that he was really and truly called by God to be a great poet until he writes something - it's not a bad question - until he has something actually to show for his talent?
弥尔顿怎么知道他是不是真的被,上帝选中了去做一个伟大的诗人,除非他真的创作出点儿什么--这是一个不坏的问题,-直到他真有可以证明自己才能的作品?
But bad things will start to happen if I don't mind this lesson of indexing.
但是坏事情将发生,如果我不注意索引的教训。
And then people choose subconsciously, not consciously to ignore the research and go with her heart.
然后人们下意识地选择,不自觉地忽视研究所得的坏结果。
69KJ/moL Somewhere here, 569 over here, kilojoules per mole, 608 and by his formula he gets 608, which isn't bad, which really isn't bad at all.
在这儿,通过这个公式他得到,或许这并不坏,一点都不坏。
Yet, Machiavelli breaks these rules about not giving bad examples.
但马奇亚维利打破这些,关于不给坏榜样的规则。
It's not that it's totally wrong, but it's not bad.
这是完全错误的,但这个答案不坏。
How could anything be bad for something that doesn't exist?
对于不存在的东西怎么会有坏事情?
But in keeping with the focus of our discussion about the badness of death, I want to put aside the moral question ? and think about how good or bad for me ? is it that there's variability in death?
但是为了重点讨论,死亡的坏处,我要撇开道德问题不谈,转而考虑这种情况对我是好是坏,如果死亡有可变性的话?
And this is useful because if you're actually writing a program that's interactive or that you want to change overtime much like you would a game, hopefully, the game is not going to have the bad guys, for instance, always standing in the same place or the rocks or whatever it is falling from the sky in the same place 'cause it would very quickly become a very tedious game.
这是很有用的,因为如果,写一个交互的程序或者,希望每次游戏都不一样,我们希望,游戏中的坏人物,别老是站在同一个地方或者同一块石头上,或者从天空中同样的位置落下,因为这立刻会使游戏变得乏味。
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