For this sprite only, means local, only this function, only this script can use this variable, make this variable for all sprites, meant it was global.
对于只为一种精灵,意思是局部的,只有这个函数中,这个脚本中才可以用这个变量,这个变量为全部精灵而创建,意思是这个变量是全局的。
And when you declare a variable, whether as an argument or as literally a local variable, they only live inside of that function.
当你声明一个变量,不论是一个参数,还是一个局部变量,它们只存在函数的内部。
Change the independent variable, find the change in the function, take the ratio and that's the derivative.
改变自变量,算出函数的变量,计算比值,这就是求导
Let me write a function, in fact the literal thing I would do is to say, identify the things that change, give each of them a variable name because I want to refer to them, and then write a function that captures the rest of that computation just with those variable names inside.
让我来写个方法,实际上我的意思是,辨别出变化的东西,然后给它们逐个命名以区分,然后写一个用来计算,这些变量的,包括计算过程的方法。
X So here I'm declaring another variable called X, and this is totally legitimate because I already know that if I'm implementing a function like swap or increment, I can absolutely take input.
这里我声明另一个变量,这个完全是合法的因为我已经知道,如果我执行一个像swap,或,increment的函数,我完全可以携带输入。
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