So when it comes time to implementing your own software, ask yourselves these questions.
当你开始实现你自己的软件时,向你们自己问问这些问题。
Zelda Last time I alluded to the exploit in the game Zelda for the Wii, where people were taking advantage of this and compromising the Wii system and installing their own software.
上次我提及到一个为WII开发的游戏,对于Wii,人们利用这种方法,折中了这个Wii系统,并安装了他们自己的软件。
I actually do get worked up over these things because it drives me nuts because these are not hard problems to solve and yet consistently throughout society and your own laptops there are dozens of examples I'm sure of poorly designed software.
我确实对这些东西很生气,因为它令我发狂,因为这不是很难解决的难题,然而贯穿整个社会,在你自己的笔记本上,我确信有很多这样,设计地很挫的软件的例子。
So, an alternative to that that is incredibly common in just the programming world and in industry is to actually not write programs on your own personal computer but to actually write and run them on a server, someplace where the software is all standardized.
那么,在编程界和工业界普遍,使用的一个解决方案是,不在你自己的电脑上写程序,而是在服务器上编程运行,服务器上的软件都是标准化的。
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