One tip about this, try to identify all the dominated strategies of all players before you delete, then delete.
这里有一个窍门,在剔除之前试着找出,所有参与人的劣势策略,然后再剔除它们
But what about right now before we delete anything?
但是如果我们不剔除任何策略呢
I'm going to delete that arrow and actually draw s2 as pointing to this chunk of memory because whereas before this sequence of chars might have lived at address 71 or whatever, well, this one might live at 91.
我不会把那个箭头删除,实际上我画了s2作为,这块内存的指针,因为,这个字符序列存储在地址71或其它的地方,这个可能存储在91的地方。
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