This of course brings us to the issue of "gaps" and the role that they play in the act of reading as Iser understands it.
这理所当然地把我们引到了“间隙“的问题上“,以及照伊瑟尔的理解,间隙在阅读中起到的作用。
In Scratch, the block you may have used for this idea literally says "or" for or; in C, two vertical bars.
在Scratch中,这个你用的程序块,照字面地想法来说“or“表示或者;,在C语言中,是两个竖线。
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