Like in popular music there's often a couple of verses and a chorus and a bridge and you can predict each different movement of the piece, and that's more regular than-- Couldn't say it better myself.
就像在流行音乐中有很多的曲段,副歌,和过渡乐节,这样你就可以预测到音乐的每一个变化,这样就比别的要规则-,光我一个人不好说太细。
All right. If you flip to the second side of your handout, you'll see that I have a piece of code there, that does this-- let me, ah, I didn't want to do that, let me back up slightly- this is the algorithm called search.
你可以看到实现这个功能的代码,让我,额,我不想这么做,让我们回来一点,这就是命名为search的算法-,我们来看看这个算法吧。
And odds are if a week hence, two weeks hence just for fun you decide to reimplement your Scratch project -- or some tiny piece of it, it wouldn't be surprising -- or shouldn't be -- if you end of implementing the same game or animation or whatever using a completely different set of puzzle pieces Same deal we'd see here.
可能一周之后,两周之后,为了好玩,你决定重新实现你的Scrtch工程,或者其中一小部分,它将不会是令人惊讶的-,本来也不应该是--如果你运行相同的游戏,或者是动画,亦或是用完全不同的设置,来运行拼图游戏,我们将看到相同的处理。
- So now if Christiana doesn't actually -- if either programmer or who's programming these little puzzle pieces, don't actually do anything with this return value, and I call, get int, she wants to hand this piece of paper -- to me, but if I don't actually assign -- no, no, I just messed up the demo.
现在如果Christiana没有-,如果程序员或谁在编写这段代码,不要对这个返回值做任何事情,我调用GetInt,她把这张纸给我,但是如果我没有赋值-,不,不,我刚才把这个演示搞乱了。
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