So I could get to that object either through this path or through that path, it didn't matter which path I use to modify it, I would see it when I looked at the other. Yes.
另外一条绑定获得这个对象,无论我通过哪个绑定来修改它,我都能在两个绑定中都看到做的改变,是这样的。
So the arabesque of the plot, as I say, is a matter of encountering bad object choices and overcoming them: -- neatness, busyness--choices which, by the way, are on the surface temptations.
于是剧情精妙的发展,就变成做出错误选择然后克服困难了:,简洁,繁琐,选择其实就是诱惑。
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