Cameron explains that those captured performances are the key to making the CG or computer-generated digital characters that audiences see come 'alive.' "I don't want to be an animator.
VOA: standard.2009.12.19
One way to put it, especially in nineteenth-century realism which particularly interests Brooks, is all these characters are just madly making bad object choices.
一种解释的方式,用19世纪现实主义的观点来看,也就是布鲁克斯感兴趣的观点来看,就是小说中的人物在疯狂地做着错误的决定。
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